Quote Originally Posted by Maat View Post
Your forgetting the the fact that FFXI worked when it came to making you feel important and unique. What is the point of having so much customization if everyone can do the same thing. Everyone will be the same and that's boring! Its like abilities are just there for the taking with no type of exclusion or exclusiveness. There needs to be some type of better restriction.
Actually, FFXI players all ended up the same because the subjob system accommodated around two main/sub combos max. What I mean is, every WAR/NIN was the same. Every BLM/SMN was the same. Every SMN/WHM was the same

Anyway, I agree that they need to shuffle some things in the armory system around and also help diversify the potential outcomes of the system.

On topic: I don't think they should scrap the original classes, I think they need to help facilitate people to create a variety of defined roles within those class boundaries.