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  1. #4
    Player
    NyarukoW's Avatar
    Join Date
    Jul 2014
    Posts
    842
    Character
    Ai Hana
    World
    Faerie
    Main Class
    Archer Lv 60
    Quote Originally Posted by IfritReborn View Post
    What sort of an attitude is this? If 1 kid in a class is behaving badly the entire class should be punished? I seriously question what sort of person you are....
    Actually that is how many Asian schools operate and strangely enough they don't have the behavior problems you get in the U.S. like those schools in south central in the LAUSD.

    BTW even in the U.S. football coaches have been known to do this to great effect. It gets the group together to straighten out the people that are causing problems. And an extreme example of such the what the Roman legions did when they lost their battles, they had to execute one of every 10 in the squad which leads to the root meaning of the word decimate.

    I very much like and agree with SE on this. Best QOL fix in 2.4 by far:

    Quote Originally Posted by Camate View Post
    Since there appears to be a bit of confusion, I’d like to explain a little bit about how the Duty Finder penalty system works.

    After the participants have been matched together, penalties will be counted in the event you press the “Withdraw” button or fail to press any button at all in the allotted time frame. As long as all of the party members have not been matched together, leaving the queue will not count towards the penalty.

    Also, in the event that you queue up to the Duty Finder as a party, if one party member withdraws when matched, it will count as a penalty towards all of the party members. This excludes times when you queue as a complete pre-made party. Withdrawing in these instances will not count towards the penalty.

    *When it comes to Crystal Tower, immunity for the withdrawal penalty only takes place when you queue as a full, pre-made 24-person alliance.
    (9)
    Last edited by NyarukoW; 11-05-2014 at 08:43 AM.