Page 5 of 53 FirstFirst ... 3 4 5 6 7 15 ... LastLast
Results 41 to 50 of 530
  1. #41
    Player
    HEC-'s Avatar
    Join Date
    Aug 2014
    Posts
    174
    Character
    La La'
    World
    Moogle
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Darkoon View Post
    I cannot control if another party members withdraws or not.
    I should not be penalized for the actions taken by a different party member!
    Well - but you can (and should) control who do you party with! I'm pretty sure this is working as intended (despite unclear description of the feature in - at least English - patch notes) otherwise the groups will "trade-off" withdraws within the party to still try to fish for a specific duty or one in progress. Imagine group of 7 players - each can withdraw twice before incurring any penalty so in total they can spam DF 14 times! Either way - if the "group" (although it's usually only one member) withdraws it affects other players who were paired with that group and such group should share penalty as whole, simple as that.
    (10)
    Last edited by HEC-; 11-04-2014 at 01:36 AM.

  2. #42
    Player
    Cerat's Avatar
    Join Date
    Aug 2013
    Posts
    158
    Character
    Luna Valdis
    World
    Leviathan
    Main Class
    Dancer Lv 80
    I'm actually curious about this, as yesterday in a Shiva EX party I was in we had the same person withdraw 3 times and none of us incurred the lockout penalty. Was your party premade, partially formed or pure DF?
    (1)

  3. #43
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    630
    Since there appears to be a bit of confusion, I’d like to explain a little bit about how the Duty Finder penalty system works.

    After the participants have been matched together, penalties will be counted in the event you press the “Withdraw” button or fail to press any button at all in the allotted time frame. As long as all of the party members have not been matched together, leaving the queue will not count towards the penalty.

    Also, in the event that you queue up to the Duty Finder as a party, if one party member withdraws when matched, it will count as a penalty towards all of the party members. This excludes times when you queue as a complete pre-made party. Withdrawing in these instances will not count towards the penalty.

    *When it comes to Crystal Tower, immunity for the withdrawal penalty only takes place when you queue as a full, pre-made 24-person alliance.
    (48)
    Devin "Camate" Casadey - Community Team

  4. #44
    Player
    IzumiYuki's Avatar
    Join Date
    Oct 2014
    Posts
    97
    Character
    Yuki Izumi
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Camate View Post
    Since there appears to be a bit of confusion, I’d like to explain a little bit about how the Duty Finder penalty system works.

    After the participants have been matched together, penalties will be counted in the event you press the “Withdraw” button or fail to press any button at all in the allotted time frame. As long as all of the party members have not been matched together, leaving the queue will not count towards the penalty.

    Also, in the event that you queue up to the Duty Finder as a party, if one party member withdraws when matched, it will count as a penalty towards all of the party members. This excludes times when you queue as a complete pre-made party. Withdrawing in these instances will not count towards the penalty.

    *When it comes to Crystal Tower, immunity for the withdrawal penalty only takes place when you queue as a full, pre-made 24-person alliance.
    Is there any reason why the entire party has to be affected by the doings of a single player?
    (43)

  5. #45
    Player
    Archadius's Avatar
    Join Date
    Mar 2011
    Location
    Ishgard
    Posts
    1,304
    Character
    Arcadia Aurora
    World
    Balmung
    Main Class
    Dark Knight Lv 91
    Quote Originally Posted by IzumiYuki View Post
    Is there any reason why the entire party has to be affected by the doings of a single player?
    If you're entering something as a partial pre-made party, be it with friends or via the PF, etc... You should either know these people, or be performing ready checks before you press that button to reserve an instance. Failure to do so is at the fault of the party leader. This system is working as intended. If you queue solo, there is no way that people can screw you over with this system. If you queue as a full pre-made party (or alliance in the case of CT/ST), there is no way that people can screw you over with this system.

    I hope that helps clarify what Camate is telling you.
    (27)

  6. #46
    Player
    Kimikryo's Avatar
    Join Date
    Oct 2013
    Posts
    512
    Character
    Kimikryo Torahige
    World
    Balmung
    Main Class
    Samurai Lv 74
    Quote Originally Posted by IzumiYuki View Post
    Is there any reason why the entire party has to be affected by the doings of a single player?
    This please.

    While I welcome this penalty system for those "in progress fishers" I don't like to be the one getting a penalty if people in my party decide to withdraw for whatever reason (like the party leader forgetting he still has something else logged in).

    There has to be a way, that only the one withdrawing gets a penalty (at least in 4 man dungeons) and not everyone.


    And I had rather an official clear up what he is saying, and not somebody else who thinks he understands better than others.
    (7)

  7. #47
    Player
    Ladon's Avatar
    Join Date
    Aug 2012
    Posts
    570
    Character
    Resa Nome
    World
    Hyperion
    Main Class
    Paladin Lv 90
    Quote Originally Posted by IzumiYuki View Post
    Is there any reason why the entire party has to be affected by the doings of a single player?
    Because without it, if you get a party of three and queue up, you effectively get 9 cancels with some coordination to fish for what you might be looking for. They are trying to avoid this.
    (19)
    Last edited by Ladon; 11-01-2014 at 03:01 AM.

  8. #48
    Player kidvideo's Avatar
    Join Date
    Sep 2013
    Posts
    803
    Character
    Ember Rage
    World
    Coeurl
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by IzumiYuki View Post
    Is there any reason why the entire party has to be affected by the doings of a single player?
    Looks like this is intended from the perspective of a single Duty Finder player... but this unfortunately can cause penalties against some who shouldn't be penalized for the actions of another.
    (1)

  9. #49
    Player
    NyarukoW's Avatar
    Join Date
    Jul 2014
    Posts
    842
    Character
    Ai Hana
    World
    Faerie
    Main Class
    Archer Lv 60
    Quote Originally Posted by IzumiYuki View Post
    Is there any reason why the entire party has to be affected by the doings of a single player?
    Because your party is not a single player. And had too many fishing troll parties withdrawing on things like ST, CT, etc, over and over. People shouldn't have to click commence 15 times in 15 minutes just to get started on CT or ST. There were groups of trolls doing this already thinking it was funny to mess with people.

    I really like it now, when you click commence it is a go. No withdrawals whatsoever. But the DF fishers out of business. That is good thing.
    (12)

  10. #50
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by HEC- View Post
    otherwise the groups will "trade-off" withraws within the party to still try to fish for duty in progress. Imagine group of 7 players - each can withraw twice before incurring any penalty so in total they can spam DF 14 times! Either way - if the "group" (although it's usually only one member) withdraws it affects other players who were paired with that group and such group should share penalty as whole, simple as that.
    You can not que as a party for In Progress. When que'ing as a party, you can ONLY que for a fresh/new dungoun. You are only capable of que'ing for In Progress when solo.

    It baffles me that people think that there is que fishing going on in small/light parties. It is literally impossible and shows a complete lack of understanding to the system.
    (23)

Page 5 of 53 FirstFirst ... 3 4 5 6 7 15 ... LastLast