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  1. #901
    Player
    Einheri's Avatar
    Join Date
    Oct 2013
    Posts
    143
    Character
    Einheri Sigurd
    World
    Malboro
    Main Class
    Marauder Lv 60
    Man delicious, add a tl;dr you may have some good ideas in those text walls.

    Yoshi said they are going to use the xpac skills to further flavor the jobs. I have said a bunch if smn just gets more Summons instead of new skills it will be lame. Nothing like having ten pets when you can only have one out at a time

    Pet role 1 single target
    pet role 2 tank
    Pet role 3 aoe

    Add a pet panel like the choco panel
    Let the summoner pick the look from attained primal essences (miss that carby you haven't seen since 30 they put resources into?)
    Add a size slider to increase the size, only visible to the pets owner
    add multiple skills per role to allow customization

    Hopefully in the xpac we get some cool new spells
    Long cool down double summon

    aether merge, link with another player or your pet to increase damage 10% and share 30% damage taken 2min cool 10 sec duration.

    one more dot only usable when enemy is below 30% hp high potency short duration.

    Ruin refreshes bio trait

    reactive that allows next miasma to have no cast time when pet crits. Pets next attack deals damage over time when smn crits.

    Tridisater reworked from the ground up to apply bio miasma and bio 2 instantly 1 min timer get it tri-disaster? 3 dots? See what I did there?

    Did I just blow your minds? :/

    Now to get started on 3.0 warrior. RAGE MONSTER!!!
    (2)
    Last edited by Einheri; 11-05-2014 at 12:43 AM.

  2. #902
    Player
    Deliciou5's Avatar
    Join Date
    Mar 2012
    Posts
    196
    Character
    Mortis Deus
    World
    Malboro
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Delily View Post
    Seriously, stop posting on this thread. Just stop. This is a discussion about class design in video game forum. If you're this emotional over it, you need to stop posting. Unless you're working for Square or are involved in game design, it's not worth it. It's fun yes, but I think you need to get away for a little while.
    I am sorry but you seriously need to get a reality check. I wrote this entire post without feeling anything at all cause i am just so tired of the same exact attacks on credibility.Oh look...another one. =/.....

    The problem is that you have to prove you understand why the summoner in FFXIV is a "DoT+pet" class. The designers have given very explicit reasons why this is so, from mechanics to lore. All of your ideas fly in the face of that, solely so you can have an FFXI style summoner.
    Why respond at all if i am so wrong about everything?Don't accept the weak ass argument that since developers said it won't change at all.You make me mentally exhausted, maybe i do need a break from people like you. You just get all defensive of your precious DOT class.Have you even discussed my idea post at all in length? No i imagine you didn't.....*Sigh*

    Quote Originally Posted by Einheri View Post
    Man delicious, add a tl;dr, you may have some good ideas is those texts walls.

    Yoshi said they are going to use the xpac skills to further flavor the jobs. I have said a bunch if smn just gets more Summons in lew of new skills it will be lame. Nothing like having ten pets when you have one out at a time

    Pet role 1 single target
    pet role 2 tank
    Pet role 3 aoe

    Add a pet panel like the choco panel
    Let the summoner pick the look from atained primal essences (that carby you haven't seen since 30 they put resources into)
    Add a size slider to increase the size, only visible to the pets owner
    add multiple skills per role to allow customization

    Hopefully in the xpac we get some cool new spells
    Long cool down double summon

    aether merge, link with another player or your pet to increase damage 10% and share 30% damage taken 2min cool 10 sec duration.

    one more dot only usable when enemy is below 30% hp high potency short duration.

    Ruin refreshes bio trait

    reactive that allows next miasma to have no cast time when pet crits. Pets next attack deals damage over time when smn crits.

    Tridisater reworked from the ground up to apply bio miasma and bio 2 instantly 1 min timer?

    Did I just blow your minds? :/

    Now to get started on 3.0 warrior. RAGE MONSTER!!!
    I wish you were here sooner. Gonna go chew on my sofa now.
    (0)
    Last edited by Deliciou5; 11-05-2014 at 12:32 AM.

  3. #903
    Player
    dday3six's Avatar
    Join Date
    Dec 2013
    Posts
    199
    Character
    River's Edge
    World
    Leviathan
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Deliciou5 View Post
    Have you even discussed my idea post at all in length?
    The question of "Why would a DPS do this, instead of a Healer?", applied to nearly all of your ideas. Going over them individually would not change that. The roles are there for a very specific reasons, breaking out of them disrupts the balance of the game.
    (0)

  4. #904
    Player
    Delily's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    666
    Character
    Delmania Shadowstar
    World
    Diabolos
    Main Class
    Dark Knight Lv 100
    I am sorry but you seriously need to get a reality check. I wrote this entire post without feeling anything at all cause i am just so tired of the same exact attacks on credibility.Oh look...another one. =/.....
    Really?

    You are all acting WAY more selfish than me on just about every level that it is sickening. Many of you seem to think that you have to reply to my posts, and if i don't understand your logic then there must be something that is wrong with me...not the other way around. I honestly feel like i am being bullied by a group of people who want to rebel against all forms of authority whatsoever and that they have the "too cool for school" mentality
    That doesn't read like "no emotion". It reads more like emotionally drained.

    You got me.I called her out on her stupidity.
    Resorting to ad hominem attacks are we? I don't believe I've ever insulted you. I'm questioning your credibility because the design team has responded to the basic issue of why the summoner was implemented as a pet/dot class. It makes sense given the overall design of FFXIV and the playerbase the game is aimed for. You have yet to acknowledge that. You also don't seem to acknowledge that despite the view presented on this forum, the in game data indicates that people are happy enough with the summoner class to play it.

    Like many before you (myself included) you have pinned your hopes on massive redesign of the class in an expansion. That has never happened. Given that FFXIV is doing well (as compared to 1.0) and people are playing the summoner class, I don't think expecting the design team to spend the time needed to properly re-implement the class and then retrofit everything accordingly.

    If I'm wrong about this, I'll be the first to admit it, on these forums.
    (3)

  5. #905
    Player
    lunar_seraphim's Avatar
    Join Date
    Aug 2013
    Posts
    198
    Character
    Muun Rai
    World
    Adamantoise
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Einheri View Post
    Did I just blow your minds? :/
    (0)

  6. #906
    Player
    Ardan's Avatar
    Join Date
    Sep 2013
    Posts
    243
    Character
    Ardan Lauriers
    World
    Ultros
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Einheri View Post
    snip
    High potency DoT under a certain percentage and Tri-Disaster inflicting all three main DoTs under a timer are both solid ideas. Sliders for size wouldn't work because Egi have their own hit box. Changing their size means altering their hit box. Their compact size is fine.

    This post has, (in my opinion) two solid ideas.
    (0)

  7. #907
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Ardan View Post
    High potency DoT under a certain percentage and Tri-Disaster inflicting all three main DoTs under a timer are both solid ideas. Sliders for size wouldn't work because Egi have their own hit box. Changing their size means altering their hit box. Their compact size is fine.

    This post has, (in my opinion) two solid ideas.
    I think Tri-Disaster inflicting all 3 DoTs with a cooldown would help alleviate the issue of being nigh useless on adds that needs to die fast AND solve the issue of Tri-Disaster being terrible. Solid idea and the best one of his post.
    (0)

  8. #908
    Player
    Einheri's Avatar
    Join Date
    Oct 2013
    Posts
    143
    Character
    Einheri Sigurd
    World
    Malboro
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Ardan View Post
    High potency DoT under a certain percentage and Tri-Disaster inflicting all three main DoTs under a timer are both solid ideas. Sliders for size wouldn't work because Egi have their own hit box. Changing their size means altering their hit box. Their compact size is fine.

    This post has, (in my opinion) two solid ideas.
    The slider is pure cosmetic. Only the owner of the pet would see it as being larger. All other players and mechanics would continue to function as is. This is for the players who just want a bigger egi and to keep it from bothering other people.

    Thank you guys for your feed back!

    Quote Originally Posted by Dwill View Post
    I think Tri-Disaster inflicting all 3 DoTs with a cooldown would help alleviate the issue of being nigh useless on adds that needs to die fast AND solve the issue of Tri-Disaster being terrible. Solid idea and the best one of his post.
    DWILL!!! You are to approve of all my ideas! Wait till I get my Ein's 3.0 Fantasy Spell Draft 2014 thread going! I expect a full report from you and exstal and Akiza : )
    (0)
    Last edited by Einheri; 11-05-2014 at 05:49 AM.

  9. #909
    Player
    Senliten's Avatar
    Join Date
    Nov 2013
    Posts
    203
    Character
    Senliten Solstice
    World
    Coeurl
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Ardan View Post
    High potency DoT under a certain percentage and Tri-Disaster inflicting all three main DoTs under a timer are both solid ideas. Sliders for size wouldn't work because Egi have their own hit box. Changing their size means altering their hit box. Their compact size is fine.

    This post has, (in my opinion) two solid ideas.
    Pending the fate of aetherflow in 3.0 (another stack if per new possible level cap?), I'd love to see something like this for Fester. Lower the %age an npc, the higher the potency, or even a higher chance (perhaps 100% @2%) for crit's to land.
    (0)

  10. #910
    Player
    Ardan's Avatar
    Join Date
    Sep 2013
    Posts
    243
    Character
    Ardan Lauriers
    World
    Ultros
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Dwill View Post
    I think Tri-Disaster inflicting all 3 DoTs with a cooldown would help alleviate the issue of being nigh useless on adds that needs to die fast AND solve the issue of Tri-Disaster being terrible. Solid idea and the best one of his post.
    Would probably have to make it single target, or make it on a longer cooldown of around 2 minutes just to not steal Bane's thunder.
    (0)

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