indeed I am.I agree with all points apart from the R45 dungeon since I'm not that high yet. But dude you gotta realize all anyone does on here anymore is criticize each other. Even in posts that are trying to simply collect ideas people get in a pissing match.
Out of curiosity are you the same Dubont from Remora/Leviathan? If so than anyone who says he is a bad player is sadly mistaken.
Healer strike is ridiculously foolish and accomplishes nothing
it's a logic neither you nor i nor anyone will ever understand.
maybe they love the final fantasy series so hard that they can't find the right words to describe what they have on their mind?
i think complaining isn't a bad thing, aslong there is a valid reason behind it.
everyone has his own reason and opinions they want to voice out, but sometimes it's really hard to sort that out, especially in a forum filled with so many players wishing for the game to go so many different paths, yet SE can only decide on one.
and if that path isn't what some have hoped for......well complaining even gets worse.
You might not suck but your tank does. If he uses his abilities in the correct order at the right time, hate shouldn't ever be an issue. Assuming he has MRD and PUG leveled. Killed the ogre over 20 times and had a hate issue maybe twice that was quickly remedied. Even died one time and got hate back.
Last edited by Madruk; 07-26-2011 at 06:59 AM.
There you have it. I can confirm Dubont is not a Jackass. But regardless I think we should wait till 1.19 or 1.2 to pass any judgement on content difficulty since we won't have the balancing done till then.
I'm Syn by the way. Used to nuke puddings next to you for hours on end.
Judging by what Dubont posted earlier in this thread (CoP being broken and nigh impossible) I would disagree here. Though that's just my opinion.There you have it. I can confirm Dubont is not a Jackass. But regardless I think we should wait till 1.19 or 1.2 to pass any judgement on content difficulty since we won't have the balancing done till then.
I'm Syn by the way. Used to nuke puddings next to you for hours on end.
CoP's difficulty was perfect. The only "broken" parts were things like having to farm Salts and CCB pumps all over again after each attempt. Other than that, CoP was a perfect example of difficult content.
ha, I remember those days...back when FFXI was amazing. I also remember the days of nothing but MB crawler parties out in Mt. Z before you got to the Puddings....oh the days...There you have it. I can confirm Dubont is not a Jackass. But regardless I think we should wait till 1.19 or 1.2 to pass any judgement on content difficulty since we won't have the balancing done till then.
I'm Syn by the way. Used to nuke puddings next to you for hours on end.
Healer strike is ridiculously foolish and accomplishes nothing
You obviously didn't read my post regarding that then. I clearly stated that SOME of the missions were broken, but I never said they were impossible. The 2 missions that I mention specifically are mammets and airship. Everything else was fine.Judging by what Dubont posted earlier in this thread (CoP being broken and nigh impossible) I would disagree here. Though that's just my opinion.
CoP's difficulty was perfect. The only "broken" parts were things like having to farm Salts and CCB pumps all over again after each attempt. Other than that, CoP was a perfect example of difficult content.
Healer strike is ridiculously foolish and accomplishes nothing
Mammet fight was not broken and neither was the Airship Fight. They were just hard.
When you learn of these mechanics and figure them all out. Then they'll present items and gear you will need to bring out the most in the system, hopefully it won't be like XI where you spend 6 months or possibly years sometimes for a piece of needed gear so your class can be stronger as you play with these mechanics... Lazy because I am a shut in, or lazy because I don't like putting that much effort into something that is supposed to be for leisure and fun. You already put effort to play, when you work and bring home a check to pay to play the game in the first place (when they start charging.) And being lazy for being a shut in, there are reasons I can't leave my home easily. But when my man and I want to go to a movie and he makes it able for me to go do something outside the house, I'd like to do so without coming back to the game only to hear a bunch of elitists talk about how it was a "Once in a lifetime opportunity missed" cause I wasn't there for a boss fight or something. Once in a life time opportunities in a game? Really!? if you think you need those to be happy maybe you should see a shrink. I can't understand why hardcore players want casual ones to just be left in the dust. Answer how you all benefit from this? It'd be an easy solution that wouldn't interfere with your play at all, make leves, and quests give more sp, gear rewards (on par with the party ones) and gil... so they can keep up with the hardcore players, then in the EG we can all play together and be on even ground. Is it that important that you get so much more for having more time to play than another? If you're playing to have fun and nothing else, what is the significance of wanting things to hurt the casual players progression?hold on... giving 100% means i sit here playing all day? sorry thats not the case
I will put 100% effort into learning the game mechanics, into doing everything the game has to offer. If it takes me a week or a year to get something i will play the game for what it is instead of sitting here crying like you are.
oh newflash everything in this world requires effort.. even fun things.. oh yea i forgot... ur lazy
Healer strike is ridiculously foolish and accomplishes nothing
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