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Thread: Dark Knight

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  1. #1
    Player
    Deedsie's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    353
    Character
    Deedlit Blanchimont
    World
    Excalibur
    Main Class
    Red Mage Lv 70
    I'm an XI vet, stopped playing for a while and fairly recently started again. Dark Knight is my #2 job behind Red Mage. I don't care if it's going to fill the tank slot, I'm going to play Dark Knight here anyway. Could be interesting.
    (1)

  2. #2
    Player
    Noll's Avatar
    Join Date
    Dec 2013
    Posts
    92
    Character
    Noll Aestel
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    I'm actually very happy with DRK being a tank. And I hope they will make it interesting enough. I'm not sure I will play one, cause my main is healer anyway, and for secondary tanking I like the Paladin, but I will try one for sure, after I level to 60 my main job
    (1)

  3. #3
    Player
    Shori's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    696
    Character
    Ryan Shori
    World
    Sagittarius
    Main Class
    Scholar Lv 90
    Incase i missed it, is drk a cross between gladiator and dragoon, or gladiator and black mage?
    (0)

  4. #4
    Player
    Argarah's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    5
    Character
    Argarah Rhutgyr
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    What bothers me the most, is not the fact it's a Tank but their is no base class. I get it Yoshi P, you didn't like the classes, and I know based on what you were given (FFXIV 1.0), didn't give you much room to change it, but you already established a lore, plus you have a lot of pre-existing clases that could diverge into another job just like you have established with Arcanist. Why are we changing that. I just don't get it.
    (0)

  5. #5
    Player
    Estevo's Avatar
    Join Date
    Jul 2014
    Posts
    89
    Character
    Estevo Romani
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Argarah View Post
    What bothers me the most, is not the fact it's a Tank but their is no base class. I get it Yoshi P, you didn't like the classes, and I know based on what you were given (FFXIV 1.0), didn't give you much room to change it, but you already established a lore, plus you have a lot of pre-existing clases that could diverge into another job just like you have established with Arcanist. Why are we changing that. I just don't get it.
    Well the dark knight is new, it doesn't need a class system that doesn't make the gameplay any more fun. Also it would be quite logical story-wise if the jobs became more efficient battle styles than the classes and with more research being done on them, the guilds were to become job guilds, like instead of a lancer guild, it would be a dragoon guild!

    I would be a very happy panda if something like that were to happen, I mean do you like the classes? Cuz I sure don't... BESIDES ARCANIST, gotta love carbuncle, otherwise no.
    (0)

  6. #6
    Player
    Darkdrover's Avatar
    Join Date
    Dec 2013
    Posts
    67
    Character
    Whiskey Tango
    World
    Ragnarok
    Main Class
    Archer Lv 50
    Well, I know of a way they could fix it, but it would be ripping off another very popular game. Give us talent trees. There. I said it. Give WAR the chance to Tank OR specialize in DD. PLD gets to tank, heal or dps, SCH gets to heal or DPS, it would give the classes a lot more flexibility PLUS it would cut down on the complaints that the classes are pigeon holed into set roles. Yes, they are iconic, and that works fine in a single player RPG, but with a MMO, you need flexability. We have 2 tanks, 2 heals, and about to have 6 DPS. I would rather have more options than additional classes at this point in the game, just my opinion...
    (0)

  7. #7
    Player
    Zeromes's Avatar
    Join Date
    Oct 2014
    Posts
    1
    Character
    Xavin Novala
    World
    Gilgamesh
    Main Class
    Conjurer Lv 19
    I played FFXI, but i think my DRK was like.. level 30.. maybe 33, and that was when cap was at 75. But ive played a lot of other mmos between now and then, and ive grown to really love 2 handed sword dps ect, and was really waiting for this class. My hearts a little broken that its not a dps class, throughout DRK history in any FF its always sacrificed HP to go ham, its never been a protector or a martyr of any sorts, and i really see that being a tank role, the protector... i hope some of you guys can read this and agree with me it really shouldnt be a tank role, buuuut its just my little ol opinion.

    Heres a link to what someone wrote on a wiki, and did a pretty good job describing DRK in a nutshell: http://en.wikipedia.org/wiki/Final_F...bs#Dark_Knight
    (4)

  8. #8
    Player
    Purrfectstorm's Avatar
    Join Date
    Aug 2013
    Posts
    668
    Character
    Purrfect Storm
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    I was looking forward to playing a SAM tank but may just go DRK if SAM is a DPS. I'm glad it's a tank, it seems cool, might get more people to tank also. I just hope all the tank jobs have their own identity. Like WAR has self-heals. If they just give DRK an absorb that basically works like Bloodbath or a spell that does the same thing as Thrill of Battle, that'll be pretty unexciting.
    (0)

  9. #9
    Player
    jlewiss's Avatar
    Join Date
    Sep 2013
    Posts
    166
    Character
    Jordan Lewis
    World
    Mateus
    Main Class
    Arcanist Lv 80
    "uh ffxiv is it's own game , they can make summoners whatever they want they don't have to follow what previous games did, who cares that it's a dot class now"
    "DARK KNIGHT HAS ALWAYS BEEN A DPS WHY CHANGE THIS OMG"
    lol
    (1)

  10. #10
    Player
    Arkanethered's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    62
    Character
    Arkanethered Asura
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Drk doesn't need a guild if it does not have a class.. so it's avoiding having to insert lore where there wasn't before and create disconformity within the storyline... I bet you find some stoic drk out in a remote area who teaches you how to delve the depths of your hate or some such... very ffxi Zeid-like
    (0)

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