Quote Originally Posted by SuzakuCMX View Post
Who referred to you specifically? If there's not a good penalty for death, then people aren't going to give two shits about dying. Walking back to where the mob was and waiting 2 minutes for weakness to wear off isn't memorable or a large inconvenience. Having to go back to town or get decreased stats because you keep doing stupid stuff like running through mobs 25 ranks above you is going to make a lot of people stop doing that, or else they're just going to complain about it because they don't learn.
How many of these village idiots we have who go around the world training rank 80 mobs for the lulz?

Most of us don't die in silly grind parties by the node. I can't even remember the last time I died grinding or leveing or doing some silly low profile quest, or even to world NMs.

I remember dying because the friend I was duoing DCed at a bad time, or to an awfully unlucky 2 flan pop in mistbeard, or 100 times trying to do the stupid ogre without an ARC army.

Maybe it's just that you have too much free time and don't really care about wasting it waiting for repairs.