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  1. #51
    Player
    Oscillate_Wildly's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah.
    Posts
    657
    Character
    Aedida Aldricht
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Ilean View Post
    I resonate with your oscillations.
    Shall we oscillate together?
    (0)
    Quote Originally Posted by Bayohne View Post
    Yeah that ^
    Cool signature, btw!
    Not you, Oscillate_Wildly.
    Not you.

  2. #52
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by giftforce View Post
    Not that big of a deal.

    You don't HAVE to repair gear.
    Lol true, last time anybody checked it didn't make any difference at all.
    (1)

  3. #53
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Oscillate_Wildly View Post
    Shall we oscillate together?
    Let's dance.
    (0)

    Peach Parfait/Khulan Angura on Gilgamesh

  4. #54
    Player
    Oscillate_Wildly's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah.
    Posts
    657
    Character
    Aedida Aldricht
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by SuzakuCMX View Post
    Let's dance.
    http://i.imgur.com/jzyaI.gif
    (0)
    Quote Originally Posted by Bayohne View Post
    Yeah that ^
    Cool signature, btw!
    Not you, Oscillate_Wildly.
    Not you.

  5. #55
    Player
    Kensei's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    215
    Character
    Kensei Oppa
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Neptune View Post
    Lol true, last time anybody checked it didn't make any difference at all.
    Are you serious? We don't lose stats?
    (0)

  6. #56
    Player
    Oscillate_Wildly's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah.
    Posts
    657
    Character
    Aedida Aldricht
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Kensei View Post
    Are you serious? We don't lose stats?
    I think there's a little sarcasm in there, but I don't think they were greatly affected by deteriorating. You could probably run it down to I dunno...20%, or 0, I don't notice a ton of difference on any gear except for weapon. Weapon I tend to notice at least prepatch, a decrease in damage done.
    (0)
    Quote Originally Posted by Bayohne View Post
    Yeah that ^
    Cool signature, btw!
    Not you, Oscillate_Wildly.
    Not you.

  7. #57
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Kensei View Post
    Are you serious? We don't lose stats?
    Stats still don't do a whole lot past HP/MP increases.
    (0)

    Peach Parfait/Khulan Angura on Gilgamesh

  8. #58
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Viridiana View Post
    Yeah, I'm used to this system in WoW (where it actually did more damage to gear). What makes the system there less annoying is that you can repair all your gear to 100% at an NPC with just a few clicks of the mouse.
    Yup, me too. So, I think durability loss as a death penalty is just fine. But, as you said, in WoW it takes like two seconds and you're up to 100%. Plus, they have repair NPCs in every camp and quest hub and several in each major city.

    As others have said, I would like to see NPCs repair to full, even if it costs more gil (as it's a convenience compared to having a repair done with dark matter). And there needs to be more NPCs than just one in each city.

    I'm just fine with the current death penalty. I never EVER want to see exp loss as a death penalty again. It would be a dealbreaker for me.
    (0)
    Last edited by Rowyne; 07-24-2011 at 08:16 PM.

  9. #59
    Player
    Kafeen's Avatar
    Join Date
    Mar 2011
    Posts
    463
    Character
    Valega Kazenoko
    World
    Excalibur
    Main Class
    Fisher Lv 80
    Quote Originally Posted by redmage View Post
    Er... yeah gonna have to agree with the others here. If you're doing something you know is dangerous and not necessarily expecting to survive, why equip your good gear?
    Isn't that the whole point of getting good gear?

    You don't need to be pimped out to the max if all you're going to do is kick a few rats.
    (0)

  10. #60
    Player
    Veridian's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    94
    Character
    Aria Cross
    World
    Sargatanas
    Main Class
    Dancer Lv 90
    On the bright side to all this repairing, I'm getting lots of sp from repairs at the r45 new dungeon. And some pocket change.
    (2)
    Life before death, Strength before weakness, Journey before destination. - The Way of Kings

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