
Originally Posted by
saeedaisspecial
The carrot is what motivates people to do anything in game, it is always that, whether it is storyline progress, loot, a fun fight, whatever you find fun in game, that is your personal carrot. Why does this matter? Because like I have just shown, people will take the easiest, simplest path to what they take and ignore any other, it is a fundamental fact that the player base has shown to be true. If an easy coil is provided, the people that want the story will take said easy path, and ignore the rest of the content, they won't attempt "regular" coil, they won't improve, they will ignore it.