


While I do agree with your point, it could also be argued that if the primals have these "easy mode" versions that are easy to beat and teach us nothing of the extreme version, why can't Coil have the same thing? Just for story purposes.People need to stop and think for a moment what they're asking for.
I mean really think about it.
Take a look at the level of difficulty in Leviathan/Ramuh hard vs the "other" hard mode primals. Then take a look at all of their extreme counterparts.
The number of mechanics used in Leviathan and Ramuh hard are ridiculous by comparison, almost none are used. They do not teach you much about their mechanics at all on your average first run through them. They even use less mechanics than Ifrit, Garuda, Titan, or Moogle. They teach you almost nothing.
~Quit moping, get hoping~
You're unfortunately comparing two slightly different concepts. The story of the Normal/Hard Mode Primals is chronologically before the story of the Extreme mode primals. They're not meant to fill the same purpose, because in terms of story, they fufill different purposes.
What you're suggesting is that current raid content would be a Hard Mode, and that it would have its own story, while the version your suggesting would be a first clear 'normal' mode, and wouldn't share the same story we currently have.



Touche good Sir. You have me bested. lol.You're unfortunately comparing two slightly different concepts. The story of the Normal/Hard Mode Primals is chronologically before the story of the Extreme mode primals. They're not meant to fill the same purpose, because in terms of story, they fufill different purposes.
What you're suggesting is that current raid content would be a Hard Mode, and that it would have its own story, while the version your suggesting would be a first clear 'normal' mode, and wouldn't share the same story we currently have.
~Quit moping, get hoping~
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