Hey Gor,
I agree with much of what you said. The dependency upon other roles is just a weakness of the holy trinity model. But that's not a bad thing, it has its strengths too. Likewise a game that has no holy trinity like gw2. While gw2 each class is able to do for themselves without needing another class, the weakness is team work is absent with the exception of occasionally focusing a target down. It would be nice to strike a balance between needing others and being able to hold your own, but I imagine something like that would be very difficult to achieve.
other mmo's ive played are gw2, wow, and now i'm trying out Archeage. only wow and Archeage follow the holy trinity model. i haven't played much of Archeage's pvp because i'm still leveling and learning the class, I went Occultist which functions something like a BLM by killing enemies with dots, rather than a Vitalist which is their healing class. but basically the only mmo i have played that's been able to pull that off is wow. it took wow years to get it as balanced as possible but they eventually pulled it off. every one of the dps classes in wow have the ability to survive independently without a healer, mages have cc, shields and teleports so they can kite. hunters can cc, root and heavy enemies so they can kite as well. melee dps which are monks and rogues, have stun locks and rogues can vanish to survive and get away if they know they are losing the battle. all of the dps classes can function on their own for a limited time without a healer albeit when those cd's run out, they're dead if a healer doesn't come in to save them.
i'm not wishing ff was more like wow by any means, its just that i wish the dps classes just had more survivibility so the battles are more interesting and a healer doesn't become the top priority. that way we can retain our abilities, rather than SE having to ninja them away, and provide dps support if needed. because i'm pretty sure that if the dps classes in this game weren't so squishy to begin with, there would be less belly-aching about healer damage.
Last edited by Gor; 09-21-2014 at 12:04 AM.
Main: Pink Logic, Alt: Melie Bugg
Took a short break from SCH after I hit r35 lastnight. Decided to try MNK. Won 3 out of 5 matches, came in 2nd for other 2 matches. Oh, all of these were w/o healers. Guess you do not need healers to win, or I was just really lucky.
you can't have SE listen to a constituency who thinks like this without ever-worsening results for pvp.
but that's why pvp is on its current downhill path without any change in sight.
no u don't need healers to win. just people with competence. the upside of being all dps is that you can out-damage the heals if you're focusing, just need everyone on the same page because having split dps with no healer isn't going to end well.
Main: Pink Logic, Alt: Melie Bugg
Both of you need to stop talking. I'm a WHM and I see the long scale ramification of this.
Copestetic; Your sarcasm is not needed nor wanted. As many people have pointed out, SCH does not heal as strongly as WHM because they are a hybrid class of DPS and Heals. Also, what happens when all those PvP skill that take off debuffs instantly are used up and recharging? Any healer would be screwed because interrupts are going to assail them.
Lucke Arrayo; You are a tank. If you do not play a healer class you do not understand the shit we put up with. While we are on the subject, how about you tanks ONLY tank.
If a healer is backed into a corner, be it WHM or SCH, and they keep getting interrupted and all their PvP skills/Fixes for debuffs are used up, do you HONESTLY think they will survive? No. Do not insult the intelligence and valid concerns of those who this affects most of all.
Last edited by Nekomataempusin; 09-24-2014 at 08:39 PM. Reason: Quotes
this. exactly. personally when this happens to me, i abandon ship. if i know i'm running out of of arseniles in my bag of tricks, i run. i don't even entertain that battle because i know i'll be a dead man. what i do to stay alive if that happens is i try to save swiftcast+stoneskin so i can make a clean run for it or try to slip out the door before anyone sees me lol.If a healer is backed into a corner, be it WHM or SCH, and they keep getting interrupted and all their PvP skills/Fixes for debuffs are used up, do you HONESTLY think they will survive? No. Do not insult the intelligence and valid concerns of those who this affects most of all.
Main: Pink Logic, Alt: Melie Bugg
But they don't care if we get interrupted all time... "Healers are overpowered!"... (I think that they'll still think it even without cleric stance.)
I already said that with a scholar, most of the damage you do when 1 vs 1 is basically the energy drain, ruin II, bios and aero... You can't rarely cast miasma and bios II except if you use a swifcast or some tricky stuff. (Blizzard II, run away, cast bios II)
Only valid concern in thread is personal concern. See below example.If a healer is backed into a corner, be it WHM or SCH, and they keep getting interrupted and all their PvP skills/Fixes for debuffs are used up, do you HONESTLY think they will survive? No. Do not insult the intelligence and valid concerns of those who this affects most of all.
If just 1 person then it is [healer fault].
If 2 person then [2 person is better player than healer].
If 3 person then [is suppose to happen].
If 4 person then [too bad].
If 5 person then [why talk about it? you are not tank].
If LB then [not enough vit stat].
This example mentioned many time by many people? If read from page 1 on 3 thread made about this, then question would all be answered.
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