
Discipline Priest.And you truly believe that your role as a healer was to heal and do damage over time? This is would be a imbalance, since the role would be able to perform the functions of a dps role. What this would mean in terms of balance is that scholar wouldn't be a healer class but more so a jack of all trades class. Meaning, they technically should be mediocre at dps and healing, but has access to do both. Obviously they are designed to be a healing class, which is their strength. Not being able to deal high damage is their weakness, without the weakness it will create balance issues.
Never in a pvp game I played was the healers role to do damage and heal. CC? Yes, DPS no.

Also literally any healer/dps class in Guild Wars 2
Edit because I have hit the limit on posts -
Alright I will concede that, but it is still obvious that there are a lot more healer + Dps combos in pvp games than what you first thought there would be.
I mean I generally either play the Healer + Dps or Healer + Tank Combo classes if I want to pvp.
Last edit because the post limit is a silly thing -
You haven't played Healers to understand how they are designed in pvp, Scholar has lost the only way to ward off people who will keep interrupting their heal casts, we're in a state of uselessness, and I said earlier if you weren't paying attention SCHOLARS CANNOT HEAL THROUGH LARGE AMOUNTS OF DAMAGE.FFXIV healers aren't designed in that manner, they are designed to heal through large amounts of damage. If you pair this with the fact that they are very sturdy in pvp, have access to sprint and can possibly do damage with cleric stance then it will only cause imbalances and complaints. I feel your point would be justified if SCH did play similar to bs/tos. But they don't. Make no mistake, I don't agree with SE removing Cleric Stance from pvp entirely. If I were on the balance team, I would of simply of reduced the healing penalty even further in pvp.
Its not a heal nerf for cleric stance we need, that would do bugger all to be honest (I also mentioned earlier scholars worthwhile pvp heals don't rely too much on cleric stance being on or off, see also - they generally ignore cleric stance, if you need a heal which does get effected by cleric stance switch it off...Easy.) its a nerf to dps, which they did do, but it was completely overboard and rendered scholar useless.
Okay I just need to edit one last thing -
This thread just keeps going in circles and circles and circles AND CIRCLES.
Please refer to all my other posts on this exact same thing throughout this thread.
Also more often than not a dps would keep away from me in group combat if they were smart, heal debuff and DoTs? Yeah your in trouble if you stick around and keep bothering me.
Last edited by Lycinder; 09-17-2014 at 12:01 AM.

This isn't a very good example, there is no healing class in gw2. There is no holy trinity archetype. Most importantly heals in gw2 do not generally heal party members for large amounts of health. There are a few but they have hefty penalities.

I didn't say they didn't exist, I said in the games I've played.
But since you mentioned AOC as a example, it made me remember that I DID pvp a lot in that game. Heals in aoc are similar to gw2. Where as heals were more so anti erosion than anti burst. The big heals were on long cooldowns, I believe 60 secs. GW2 in this respect is similar, heals are anti erosion not anti burst. Anti burst heals are on long cds.
FFXIV healers aren't designed in that manner, they are designed to heal through large amounts of damage. If you pair this with the fact that they are very sturdy in pvp, have access to sprint and can possibly do damage with cleric stance then it will only cause imbalances and complaints. I feel your point would be justified if SCH did play similar to bs/tos. But they don't. Make no mistake, I don't agree with SE removing Cleric Stance from pvp entirely. If I were on the balance team, I would of simply of reduced the healing penalty even further in pvp.
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