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  1. #11
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    Join Date
    Dec 2012
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    1,132
    Eh, Clavaat is right, the reason there weren't any detailed guides for FFXI bosses is because there really was no need (though YouTube not being a thing back then also contributed a lot). They were simplistic enough for text to be more than enough. How hard is it to explain Kirin? How hard is it to explain Faf/Nid? How hard is it to explain DL?

    Yes, it is true that Kirin required you to move a lot, but kiting was pretty much aimless, you just ran the boss in circles, that's not the kind of movements you do in FFXIV. FFXIV videoguides show you where to stand, Kirin doesn't need to show you because the only thing you need to know is to stay away if you're being targeted. And yes, FFXI did have the need for coordination for skillchains/magic bursts, but we're talking about a game where most classes had nothing to do until they reached 100 TP. Compare that to how Monk and Dragoons have to move around to keep their DPS up, and it's really no comparison at all.
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    Last edited by Gilthas; 09-12-2014 at 03:48 AM.