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  1. #1
    Player
    Celes_Chere's Avatar
    Join Date
    Aug 2013
    Posts
    43
    Character
    Celes Chere
    World
    Midgardsormr
    Main Class
    Gladiator Lv 50
    bc ffxiv was catered to everyone. not ocd ppl who will go the extra nine yards. im one of those ocd people.

    anyways what it comes down to is.

    different team, different game.

    ffxi is for ocd neurotic players.

    ffxiv is for the everyday gamer.

    loved ffxi, watched every cutscene. it was an epic saga.

    enjoy ffxiv, skipped every cutscene. yawn* don't feel the same epicness. skip!

    again. different games. different times.

    ffxiv regresses in gameplay and story in comparison with ffxi, but thats what the times call for.

    just love it for what it is not what it isn't.
    (11)

  2. #2
    Player
    Alipoprocks's Avatar
    Join Date
    Mar 2013
    Posts
    456
    Character
    Sam Witch
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Celes_Chere View Post
    bc ffxiv was catered to everyone. not ocd ppl who will go the extra nine yards. im one of those ocd people.

    anyways what it comes down to is.

    different team, different game.

    ffxi is for ocd neurotic players.

    ffxiv is for the everyday gamer.

    loved ffxi, watched every cutscene. it was an epic saga.

    enjoy ffxiv, skipped every cutscene. yawn* don't feel the same epicness. skip!

    again. different games. different times.

    ffxiv regresses in gameplay and story in comparison with ffxi, but thats what the times call for.

    just love it for what it is not what it isn't.
    LOL, that's what I said but with much less words. There were many, many posts asking this game to be more like XI. It's a very old topic and not going to happen.
    (1)

  3. #3
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Please note that I'm not in any way expecting FFXIV to be FFXI-2.

    I just pulled that example because I found it fascinating how much setup and customization you could do in that job. It's not like FFXI is the only MMO to have stuff like that (But it is the same franchise...).

    I know FFXIV is not those other games. I don't want FFXIv to "be like FFXI" But back to my OP: Why can't we have depth and heavy customization with any of our jobs?

    I know that playstyle isn't for everyone but we already have lots of jobs with a straight forward rotation and no customization. Why can't we have some on the other side of that spectrum too?
    (14)

  4. #4
    Player
    Yamimarik's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,580
    Character
    Marik Destiel
    World
    Hyperion
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Celes_Chere View Post
    /snip
    This is purely your opinion and no one else. This is always a bad example and comparison of both games.

    FFXI is now being made and was back when Abyssea came out for the "casual" crowd (still not sure why people use that word as something bad).
    It had its ups and downs (many of both.) FFXIV:ARR is an amazing game imho. I love the storyline so far, it's truly captivated me, and I can't wait to see how it all keeps going in the updates/expansion to come!

    I have my own issues with FFXIV:ARR that I hope they eventually get to and resolve with creative ways to keep the game going on for many years, but I definitely don't want a rehash of FFXI, I gladly welcome many "successful" ideas to come over from that game or any for that matter.

    A lot of people forget to realiz FFXI was gated behind content just like XIV, but in different ways. When FFXI first came out, there was no sky, sea, gods, Limbus, nothing ToAU endgame related, hardly any real endgame content. RoZ, CoP, and ToAU truly brought the variety of endgame content so many people fondly remember. But in order to even get to that stuff, you had to level your job(s). Which in itself took an extremely long time. That was FFXI's gate. Especially for when it first came out. Spend months (even years) getting just your first lvl 75. Before you could finally experience the limited endgame pre-RoZ and any other expansion.

    I gladly welcome anything like a complex job such as PUP (even FFXI's SMN) to the mix of FFXIV:ARR. Give me my RDM back! I want BLU, I wana be a DNC again, finally getting my NIN! Come on Yoshi!
    (11)
    Last edited by Yamimarik; 09-06-2014 at 04:24 AM. Reason: lulz grammar/spelling.

    Signature by: Miste

  5. #5
    Player
    Celes_Chere's Avatar
    Join Date
    Aug 2013
    Posts
    43
    Character
    Celes Chere
    World
    Midgardsormr
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Yamimarik View Post
    @
    You act like I wouldn't want ffxi features in ffxiv. You clearly lack reading comprehension if you thought my post was negative towards ffxiv in any way. Anyways after a few lines.. All I see is someone going off on a huge rant AFTER FAILING to comprehend my post. So I aint reading your WALL OF TEXT. Have a good day. Buh-bye
    (1)

  6. #6
    Player
    Yamimarik's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,580
    Character
    Marik Destiel
    World
    Hyperion
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Celes_Chere View Post
    You act like I wouldn't want ffxi features in ffxiv. You clearly lack reading comprehension if you thought my post was negative towards ffxiv in any way. Anyways after a few lines.. All I see is someone going off on a huge rant AFTER FAILING to comprehend my post. So I aint reading your WALL OF TEXT. Have a good day. Buh-bye
    Clearly you're the one who lacks reading comprehension... that and you seem to be putting words in my mouth.
    I never said it was negative, I just said your "argument" of the two games comparison just wasn't that strong, nor everyone's opinion on the subject.

    But way to act mature about what I said, and jumping to conclusions before actually... reading. Not a big fan of hypocrisy.
    (0)

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  7. #7
    Player
    Anapingofness's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    832
    Character
    Bisera Cecilina
    World
    Adamantoise
    Main Class
    Armorer Lv 76
    Quote Originally Posted by Yamimarik View Post
    snip!
    Not to mention that one of the biggest things that gated people was RNG.
    Here we have a couple of things that are RNG (namely Atma) and people are up in arms over how unfair it is.
    In XI, pretty much everything endgame was RNG.

    Yes, I'd like the game to have more "depth" but I wouldn't call this game bad. So far I like the story and the characters in it. Also if they do add more "depth" I'd prefer if they left the RNG to a minimum.

    On an off note, Marik, I think the likelihood of XIV getting Dancer is pretty high. Dancer seems to fit XIV style fairly well. ^^
    T_T Sadly, the job I wanted won't be added... v-v;
    (1)

  8. #8
    Player
    DenariusJay's Avatar
    Join Date
    Aug 2014
    Location
    Sacramento, CA
    Posts
    223
    Character
    Denarius Jay
    World
    Ultros
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Celes_Chere View Post
    ffxi is for ocd neurotic players.
    ffxiv is for the everyday gamer.
    This is pretty much it in a nutshell. FXIV caters to console players and your everyday gamer whos just lookin' for some good ol' fasion fun without the painstaking hours of trying different builds/gears to figure out which ones the most optimal. I can already see it now if they added this into this game, "Looking for DPS for T6 but you must be X gear, with Y build, no a/b/c/d build allowed" - well gee that sucks, because what if that person dumped all there gil and time playing a certain build but is now deemed "inefficient" ? That's what FXIV was trying to avoid, hence the very pigeonholed classes with very little wiggle room.

    While in theory its fun to have variety, inevitably what happens is there ends up being one kick-ass build while the other 99 go to waste or are just there for iconic/amusement reasons. I want the devs to really take there time and really think about how to go about adding variety within each class/job without making something completely useless. It's a tall order but I think it can be done if given time.
    (4)