Page 13 of 45 FirstFirst ... 3 11 12 13 14 15 23 ... LastLast
Results 121 to 130 of 445
  1. #121
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    101
    Quote Originally Posted by Chardrizard View Post
    You are telling me you have a linkshell that consists of people that plays 20 hours a day and will only spam dungeons everyday? more power to you then.

    Majority of players probably doesn't play that way.
    don't you think the hardcore ls that can run the dungeon 20 times a day would think its awesome they can do it that many times?

    the issue isn't who is and who isn't "hardcore" is is how fast people will exhaust this content before they are left waiting again for more.
    (1)

  2. #122
    Player
    Join Date
    Mar 2011
    Location
    Mithra Mog-house Interloper
    Posts
    467
    Quote Originally Posted by Cursive View Post
    don't you think the hardcore ls that can run the dungeon 20 times a day would think its awesome they can do it that many times?

    the issue isn't who is and who isn't "hardcore" is is how fast people will exhaust this content before they are left waiting again for more.
    EXACTLY THANK YOU
    (0)

  3. #123
    Player
    Amas's Avatar
    Join Date
    Mar 2011
    Posts
    123
    Character
    Amas Naya
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    It's cute that the handful of hardcore endgamers still playing think they're top of mind for Yoshida right now.

    FFXIV needs to be in a state where they can generate revenue from it, if it is to have any future at all.

    Most of an MMO's revenue comes from casual gamers.

    Ergo, initial content may have some bonuses tucked in for the haijin (hidden bosses, etc.) but pretty much has to be tailored towards approachability so that the majority (the casuals) feel like they can actually set "worthwhile" (insofar as that term applies to an MMO) goals and attain them.

    Given how little we really know about how the dungeons will be implemented, it's far too soon to say how a short lockout will impact for hardcore endgamers.

    Once there is more variety of content, I would personally be in favor of longer lockouts and more rewards per run (see also: don't punish people with Salvage-esque drop rates), but given that these first two dungeons are basically a public beta for FFXIV instanced raids, I am not that worried yet.
    (5)
    "There are two things which are infinite: the universe and human stupidity; and I'm not sure about the universe." ~Albert Einstein

  4. #124
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    101
    Quote Originally Posted by Richard View Post
    I think the fact that the trash mobs are 10~15 levels above the party levels and the boss will likely be a Lv.60+ NM it will constitute as endgame - even when just speculating. Also:

    Dungeons have officially replaced leves as the "spam this 600 times in a week" and then /slit your wrists at the thought of entering them.
    dude, what are you talking about...i love leves! we put all of ours on 5 stars to make it hard and challenging lol...this game is hard! lol
    (1)

  5. #125
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    Quote Originally Posted by Cursive View Post

    the issue isn't who is and who isn't "hardcore" is is how fast people will exhaust this content before they are left waiting again for more.
    i give it 1 month.
    (0)

  6. #126
    Player
    Join Date
    Mar 2011
    Location
    Mithra Mog-house Interloper
    Posts
    467
    Quote Originally Posted by Zkieve View Post
    i give it 1 month.
    I give it 1~2 weeks.
    (2)

  7. #127
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Amas View Post
    It's cute that the handful of hardcore endgamers still playing think they're top of mind for Yoshida right now.

    FFXIV needs to be in a state where they can generate revenue from it, if it is to have any future at all.

    Most of an MMO's revenue comes from casual gamers.
    Thus my example why easy MMOs such as WoW are on top. It's painfully clear what the team wants done with this game, however as the other thread title stated awhile back that I didn't initially agree with given the undertone of "I'm better than you" - Casual gamers think they're the most entitled to everything these days, and want the game designed for them.

    While they are making content, that's a given:

    Once there is more variety of content
    There will be a variety of content designed for casual play, especially since you opened your post with:

    It's cute that the handful of hardcore endgamers still playing think they're top of mind for Yoshida right now.
    So you pretty much realize this game is basically going to be nothing but a casual playground, which is fine for those who like it, but will drive away another portion of their playerbase when your goal is to try to get as many players as possible and both hardcore and casual gamers exist in the MMO world.
    (0)

  8. #128
    Player
    Marcellus_Cassius's Avatar
    Join Date
    Jun 2011
    Posts
    318
    Character
    Marcellus Cassius
    World
    Hyperion
    Main Class
    Warrior Lv 70
    People that are complaining, don't forget theres different routes that lead to different gear, so you might have to do 3 runs to have 1 shot at gear for all the classes.
    (0)

  9. #129
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    Quote Originally Posted by Jennestia View Post
    when your goal is to try to get as many players as possible and both hardcore and casual gamers exist in the MMO world.
    Im yet to see a game who caters to both casual and hardcore equivalently and equally.
    Game will and always have lean to 1 side.We all know were this one is heading for a long time.
    (1)

  10. #130
    Player
    Join Date
    Mar 2011
    Location
    Mithra Mog-house Interloper
    Posts
    467
    Quote Originally Posted by Zkieve View Post
    Im yet to see a game who caters to both casual and hardcore equivalently and equally.
    Game will and always have leaned to 1 side.We all know were this one is heading for a long time.
    GW2 will be the light my son. CANT WAIT.
    (0)

Page 13 of 45 FirstFirst ... 3 11 12 13 14 15 23 ... LastLast