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  1. #1
    Player
    DurtiMonkeyToe's Avatar
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    Mar 2011
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    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Nero View Post
    If you quote shit like that, dont leave half of it out. <_<

    2. The final stage of an extended process or course of events
    It is the same thing. FINAL stages. Dungeons are NOT the final stage of the game. End game will be the day they release an all out war with the Garlean Empire, or the day that you get a boss fight for the Emperor of Garlemand. Dungeons do not classify as end-game because they are not the END of the GAME.
    (3)

  2. #2
    Player
    Nero's Avatar
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    Mar 2011
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    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by DurtiMonkeyToe View Post
    It is the same thing. FINAL stages. Dungeons are NOT the final stage of the game. End game will be the day they release an all out war with the Garlean Empire, or the day that you get a boss fight for the Emperor of Garlemand. Dungeons do not classify as end-game because they are not the END of the GAME.
    I guess that is what also Richard was saying ealier. For now, Dungeons will be the final Stage. Like Groundkings were Endgame for Years in FFXI, before they raised the cap to 90'ish. Groundkings dont mean shit anymore. Its the same definition of "final". They are Endgame, in my personal oppinion, till SE will add larger Content or will raise Cap along with higher Tiers of Dungeons. I also know what you mean and totally agree with your point of view. Can you agree with my view of the Things?
    (0)

  3. #3
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    Quote Originally Posted by Nero View Post
    I guess that is what also Richard was saying ealier. For now, Dungeons will be the final Stage. Like Groundkings were Endgame for Years in FFXI, before they raised the cap to 90'ish. Groundkings dont mean shit anymore. Its the same definition of "final". They are Endgame, in my personal oppinion, till SE will add larger Content or will raise Cap along with higher Tiers of Dungeons. I also know what you mean and totally agree with your point of view. Can you agree with my view of the Things?
    Defender's ring still means something lol.

    Man I miss old FFXI.
    (0)

  4. #4
    Player
    DurtiMonkeyToe's Avatar
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    Mar 2011
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    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Nero View Post
    I guess that is what also Richard was saying ealier. For now, Dungeons will be the final Stage. Like Groundkings were Endgame for Years in FFXI, before they raised the cap to 90'ish. Groundkings dont mean shit anymore. Its the same definition of "final". They are Endgame, in my personal oppinion, till SE will add larger Content or will raise Cap along with higher Tiers of Dungeons. I also know what you mean and totally agree with your point of view. Can you agree with my view of the Things?
    No, I'm sorry I can't. Just because Dungeons are the last thing you can participate in doesn't mean they are end-game. Do you consider running a Promy-Mea in FFXI as end game? NO, because it is the START of a storyline. End game is called End Game because it closes out the events that you have progressed through. Dungeons are a beginning and not an end.

    You can consider whatever you want to be end-game, but not everyone in the community is going to conform to your definition.
    (2)

  5. #5
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    Mar 2011
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    Mithra Mog-house Interloper
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    467
    The beef I have with this argument is that anyone who comes close to doing 140 runs in a week is not anyone the devs should be designing the game around.
    All MMOs need to be designed around everyone. Not casuals alone. Not hardcores alone. A mix for everyone.
    (1)

  6. #6
    Player
    Chinook's Avatar
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    Mar 2011
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    450
    Character
    Chinook Sirocco
    World
    Balmung
    Main Class
    Carpenter Lv 50
    I personally don't want to judge too much before actually trying it, but I'm a bit sad that such a short timer will mostly help hardcore people who can play 10+ hours a day to spam the dungeon and get the loot quickly. It's the same broken thinking that was behind surplus, which prevented casuals who could only focus on one class at the time to keep up.

    A reasonable timer (from 12 to 36h) would have kept the players on their toes since failing it would actually mean something, and kept it balanced for every playstyles.

    Anyway, we'll find out really soon !
    (0)

  7. #7
    Player
    Dubont's Avatar
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    Mar 2011
    Location
    Ul'dah
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    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Chinook View Post
    I personally don't want to judge too much before actually trying it, but I'm a bit sad that such a short timer will mostly help hardcore people who can play 10+ hours a day to spam the dungeon and get the loot quickly. It's the same broken thinking that was behind surplus, which prevented casuals who could only focus on one class at the time to keep up.

    A reasonable timer (from 12 to 36h) would have kept the players on their toes since failing it would actually mean something, and kept it balanced for every playstyles.

    Anyway, we'll find out really soon !
    a timer of any kind is a bad thing....unless the "raid" is on scale with 11's Sea...
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  8. #8
    Player

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    May 2011
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    Yes b/c the solution to low amount of content in games are timers.. people start living in 21st century. We should be able to enter any content whenever we want. If you have a problem with that enter those dungeons once a week and it will last you 2 months.
    (2)

  9. #9
    Player

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    Mar 2011
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    Limsa
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    462
    Quote Originally Posted by Quisi View Post
    Yes b/c the solution to low amount of content in games are timers.. people start living in 21st century. We should be able to enter any content whenever we want. If you have a problem with that enter those dungeons once a week and it will last you 2 months.
    So simply put, yet some of these people are beyond rationalities >.< Plus they act like the game is catering to them rather than the obvious higher tier'd revenue of people with a life who can't run these 20 times a day. It's all lil bits of content adding up for the re-release. They are trying to please current players but at the same time they can't cater to all and their only hope for this game is the relaunch so that's what they're most worried about. Gaming industry is a business and does in fact effect in-game decisions, anyone who doesn't like it needs to learn self control/discipline when they overplay a game and says there's lil content to be found xD It's all relative anyways, people complaining don't get that... or freedom LoL Most of us have more than enoguh going on in life that we shouldn't be restricted and build our life around a game, we should just be able to dive in and do what we want with who we want, whenever we want >.> Just glad Yoshi get's it Hehe
    (1)
    Last edited by Misha; 07-21-2011 at 02:00 AM.

  10. #10
    Player
    Betelgeuzah's Avatar
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    Mar 2011
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    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    You can consider the faction leves "endgame content" but I sure as hell don't. They're only "endgame" in the literal sense.

    These raids are the same way, unless Yoshida wants to retain the cap at 50 for a long time, instead of making the dungeons a stepping stone for later content.

    Quote Originally Posted by Richard View Post
    Pretty sure you said this
    Yes, I did. Because it's B2P, there is no reason to cater to hardcore in any shape or form. All they need you to do is buy their product, and if the PR pillowtalk accomplishes that, more power to them.

    Still has no relation to whether they'll be successful or not.
    (0)
    Last edited by Betelgeuzah; 07-21-2011 at 01:59 AM.

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