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  1. #241
    Player
    Arcell's Avatar
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    Arc Jurado
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    Mateus
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    Machinist Lv 70
    Quote Originally Posted by Dreadnought View Post
    i think its hilarious how almost no one is against swimming as if underwater battles dont look rediculous... yet everyone and their mom argues against jumping because of how rediculous it looks.
    http://www.youtube.com/watch?v=Kcolj...eature=related

    http://www.youtube.com/watch?v=21FY6smddkY

    Games with good underwater combat, from a turn-based game and an action game. Doesn't really look ridiculous at all, except from fire weapons working underwater in MH Tri but that's beside the point. It can work well if they did it properly.
    (3)

  2. #242
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    Quote Originally Posted by Arcell View Post
    http://www.youtube.com/watch?v=Kcolj...eature=related

    http://www.youtube.com/watch?v=21FY6smddkY

    Games with good underwater combat, from a turn-based game and an action game. Doesn't really look ridiculous at all, except from fire weapons working underwater in MH Tri but that's beside the point. It can work well if they did it properly.
    but its not beside the point, its the point exactly.
    neither of those battles look any good at all to me. they look just as i described battling under water and only better than every MMO because its a console game with attention payed specifically to those battles. even if they did pay that much attention to under water battles, theyd still be rediculously unrealistic just as youve shown.
    i get casting magic and using crystals to craft isnt very realistic, but doing all of that under water is even more unrealistic. its always seemed like a step just too far.

    water creates massive resistance against your body. it causes you to fatigue greatly and it extinguishes heat. its just so far out there to me. even if you could cast fire magic and swing a thousand pound blade in water, shouldnt there SOME type of explanation for doing any of that?

    jumping gets me on top of and around things. swimming doesnt do anything at all for me.

    oh one more thing i never understood about under water battles - the battle cries or "HYA!!"s and things like that. where are the bubbles? arent you losing breath? how can you even make that noise when your fighting under water?
    UGH IT BOGGLES MY BRAIN...
    (0)
    Last edited by Dreadnought; 07-20-2011 at 07:49 AM.
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  3. #243
    Player
    Nikita's Avatar
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    Her Majesty
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    Excalibur
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    Summoner Lv 60
    Everyone is going to find something in this game to bitch and moan about, everyone, be it things that are already in the game or things that are in the works. If they listened to every single complaint they get we wouldn't even have a damn game. xD

    And I thought those battles looked good, earlier when someone mentioned going AFK underwater for a long time, I was reminded of FFX where you dove underwater to explore that ancient tech stuff around the beginning of the game, and those ruins (and your character didn't die if you stepped away lol).

    Edit: and to become immersed in any fantasy game, it requires just a little suspension of disbelief, just saying.
    (3)
    Last edited by Nikita; 07-20-2011 at 07:54 AM.

  4. #244
    Player
    Balbanes's Avatar
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    Osarion Durai
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    Durandal
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    Quote Originally Posted by weeble View Post
    i'm not into water content much, even though i'm looking forward to gw2 it's not for the water content in it. i didn't like it in wow. i think my dislike of water in video games is routed back when i was little, playing mario brothers, 2.1 board i believe it was, ....dun dun dun water. was one of the only levels in that game that no matter how many times u beat the game always took the same amount of time unlike the rest of the levels lol.

    but yeah i prefer no water in my mmo's to swim in at all, now boats to fully control on top like some of the older ff series ..yeck yes.
    But you can at least acknowledge that a huge amount of people would love an underwater system, and that it would add more appeal to the game overall? Even if you don't personally like it? Plus, it's not like you'll likely even have to participate in it.
    (2)

  5. #245
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    i'm not into water content much, even though i'm looking forward to gw2 it's not for the water content in it. i didn't like it in wow. i think my dislike of water in video games is routed back when i was little, playing mario brothers, 2.1 board i believe it was, ....dun dun dun water. was one of the only levels in that game that no matter how many times u beat the game always took the same amount of time unlike the rest of the levels lol.

    but yeah i prefer no water in my mmo's to swim in at all, now boats to fully control on top like some of the older ff series ..yeck yes.
    yes, thank you.
    (0)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  6. #246
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    Malakhim's Avatar
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    Eisen Marduk
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    Pugilist Lv 60
    Quote Originally Posted by Dreadnought View Post
    but its not beside the point, its the point exactly.
    neither of those battles look any good at all to me. they look just as i described battling under water and only better than every MMO because its a console game with attention payed specifically to those battles. even if they did pay that much attention to under water battles, theyd still be rediculously unrealistic just as youve shown.
    i get casting magic and using crystals to craft isnt very realistic, but doing all of that under water is even more unrealistic. its always seemed like a step just too far.

    water creates massive resistance against your body. it causes you to fatigue greatly and it extinguishes heat. its just so far out there to me. even if you could cast fire magic and swing a thousand pound blade in water, shouldnt there SOME type of explanation for doing any of that?

    jumping gets me on top of and around things. swimming doesnt do anything at all for me.

    oh one more thing i never understood about under water battles - the battle cries or "HYA!!"s and things like that. where are the bubbles? arent you losing breath? how can you even make that noise when your fighting under water?
    UGH IT BOGGLES MY BRAIN...
    I agree with this statement to an extent, which is why I brought up the idea of devices that create oxygen bubbles or whatever. In order to traverse underground, you should require certain types of gear to actually make it effective. Some kind of rudimentary scuba gear, a simple snorkel-like thing, air pockets in caves, whatever.

    There's a limit to how much a person can realistically suspend their sense of disbelief, regardless of whether or not you're playing a fantasy game. There has to be SOME level of reality in there, or else you can't relate and thus immerse yourself.
    (0)

  7. #247
    Player
    Arcell's Avatar
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    Arc Jurado
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    Well Monster Hunter has its own set of rules in its own universe. I agree it doesn't make sense but it makes for some really fun gameplay. You actually do have to surface for air occasionally but you can swim for unnaturally long periods of time underwater.

    Final Fantasy X though I never questioned. Sure it was never explained but they presented it in such a way that I never needed an explanation. People can swim really fast and breathe underwater in Spira, why not? I guess sometimes the more attention a game brings to something and the more it tries to explain the more plausible the explanation needs to be. If it's just an accepted law of that particular world and everyone treats it as such then little attention is even brought to it. It's a fantasy world, they do it because they can lol.

    Final Fantasy XIV is a world filled with magic that has little explanation. Spell casting is often given little explanation in the game as it's just an accepted thing you can do. Being able to "die" and be resurrected at a big floating crystal is the same. While you're at it why don't you add surviving being stomped on by a giant buffalo to the list? All things that we simply accept because that's just how they are in the world. Being able to breath underwater be it through spell, gear or just because is just another one of those things.
    (1)

  8. #248
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    Quote Originally Posted by Malakhim View Post
    I agree with this statement to an extent, which is why I brought up the idea of devices that create oxygen bubbles or whatever. In order to traverse underground, you should require certain types of gear to actually make it effective. Some kind of rudimentary scuba gear, a simple snorkel-like thing, air pockets in caves, whatever.

    There's a limit to how much a person can realistically suspend their sense of disbelief, regardless of whether or not you're playing a fantasy game. There has to be SOME level of reality in there, or else you can't relate and thus immerse yourself.
    underwater gear allowing you to perform closely or equal to on land would work wonderfully and add immersion i do believe.

    i thought about this but am dissapointed that no RPG (that i have come across) has made this step. for some reason only espionage games get it.
    (0)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  9. #249
    Player
    Nikita's Avatar
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    And I just want to ask, if being able to fight and breathe underwater, and *gasp* go AFK without dying is an immersion killer, why are you guys even playing a member of the Final Fantasy series?

    http://youtu.be/hTc9sLmOR0A

    Does that just make your head explode?

    If you don't reply, I'll take that as a yes.
    (4)

  10. #250
    Player
    Leeloo's Avatar
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    Character
    Zirnuwil Wyznlorhsyn
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    Ultros
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    Alchemist Lv 50
    Gotta get to the Veldt, recruit Gau, and find his shiny...
    (0)

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