Quote Originally Posted by Penguinmayhem View Post
I don't get why Jump can't just ignore terrain.

I mean, look at the animation. Look at the freaking animation. Now explain why it can't ignore terrain.
I reckon if they changed it now, they would end up having some DRGs getting into places they should. Meaning they would have to implement invisible wall after invisible wall into places they haven't yet covered.

Also, it would be much easier to program the way it is now and implement.

Simples. Although I would prefer it myself but it could lead to other issues like performing a dive while in a hallway/tunnel. You end up going through the roof and this could cause a series of issues.