


10 posts per page is only the default setting; it is bad, and you should feel bad if you haven't changed it.
Forum quirks and features explained: http://forum.square-enix.com/ffxiv/threads/161238
I've posted an ilustration because people seems to not understand nothing http://oi58.tinypic.com/2earrlc.jpg


Problem with the drg jumps is the few seconds after were your stuck not being able to do anything so yes that would need a fix, many drgs have died because of it, lol
More than avoid exploits if this is intentional is because SE programmers don't want to do some effort programming a nice jump, just too much for them program a parable jump calculating the terrain.


There are so many things that could go wrong with a parabolic (that's the term, not parable, since English isn't your first language) curve to any of the jumps. Just look at the U'Ghamaro Mines - with an actual parabolic curve, you'd either only be able to jump to something 2 yalms in front of you, or you'd break out of the map every single time you tried.





Adjusting the curve of a parabolic function is pretty easy though, just need to calculate ceiling height - although in most places there is a lot of room to jump. Perhaps with adding height calculations they can just add a separate animation for "ceiling 1 inch above me head", I've seen Dragoons jump into the ceilings before lol.There are so many things that could go wrong with a parabolic (that's the term, not parable, since English isn't your first language) curve to any of the jumps. Just look at the U'Ghamaro Mines - with an actual parabolic curve, you'd either only be able to jump to something 2 yalms in front of you, or you'd break out of the map every single time you tried.





I'd love to see this fixed and I don't have a dragoon, like literally my level 34 Lancer.. Not a dragoon lol.
To the very real comments that there will be a lot of open areas now, I think it should happen - dragoon's should be able to feel that real third dimension of movement. SE -will- get a bunch of I'm stuck reports for the first few months, but a /return /teleport can fix most of that, and if not in PvP it won't matter that much anyway (PvP would be a concern, removing no target jumps from having Z axis ability as others have suggested could help fix that).
Edit: Seeing the picture, I have no idea having not played Dragoon how getting damaged works- I'm not going to make a comment on that. Just commenting that I think the jumps should have a Z effect (because imo Dragoons should be able to jump like no other).
Maths is correct in English as it's a plural noun for the mathematic disciplines (arithmetic, calculus, algebra, geometry etc). It's incorrect in American English however.
"There are logical arguments for both spellings. The word “mathematics” can be considered as a singular and as a plural noun. Both the Oxford and the Merriam-Webster dictionaries say the word is plural – hence the s on the end – but also that it is usually used as if it was a singular noun. So, most people would say “mathematics is my best subject” and not “mathematics are my best subject”. The shortened form “maths”, then, makes sense because the word is still a plural noun and so should still have the “s” on the end. On the other hand, it could be argued, “math” makes sense because it seems wrong to remove the letters “ematic” from the middle of the word and leave the final “s”."
http://www.dailywritingtips.com/math-or-maths/
Edit: In fact, The United States and Canada are the only English speaking countries that don't use Maths as opposed to Math.
:O... You're weird, i'm not! *runs home*.. lol
Last edited by Shougun; 08-20-2014 at 02:23 AM.
Good observation also great improvement suggestions.
I've made new improvements to pics. http://oi57.tinypic.com/2j4zloz.jpg


Sounds like what you're actually asking is for SE to remove the invisible walls around rocks and small holes which you can't regular jump through, much less Dragoon Jump.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote



