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  1. #1
    Player
    CrystalWeapon's Avatar
    Join Date
    Mar 2011
    Posts
    314
    Character
    Crystal Weapon
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Naylia View Post
    I sure hope they do, or this community will never grow larger...
    ^ :P If the game isn't tons better for new players joining at the ps3 release, all this work would have been for naught
    (1)

  2. #2
    Player
    Deceptistar's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    530
    Character
    Deceptistar Meow
    World
    Leviathan
    Main Class
    Astrologian Lv 91
    Quote Originally Posted by CrystalWeapon View Post
    ^ :P If the game isn't tons better for new players joining at the ps3 release, all this work would have been for naught
    kind of depends what pple are hoping for in XIV.
    A good majority of the WoW generation had a hard time keeping up with the old FFXI (in the old days).
    FF attracts pple that are a class of their own. These are the pple that have no problem with a higher hurdle just as long as the officially released game does not play like a freaking 1year open beta
    (0)

  3. #3
    Player
    Cichy's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    515
    Character
    Lucy Lestat
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Deceptistar View Post
    kind of depends what pple are hoping for in XIV.
    A good majority of the WoW generation had a hard time keeping up with the old FFXI (in the old days).
    FF attracts pple that are a class of their own. These are the pple that have no problem with a higher hurdle just as long as the officially released game does not play like a freaking 1year open beta
    Yes but alot of FFXI players think that pointless hurdles and difficult content are the same thing. Things like exp loss when you die is a pointless hurdle but they will argue the idea came from Jesus himself.
    (4)

  4. #4
    Player
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    749
    Quote Originally Posted by Cichy View Post
    Yes but alot of FFXI players think that pointless hurdles and difficult content are the same thing. Things like exp loss when you die is a pointless hurdle but they will argue the idea came from Jesus himself.
    While it's not amazing, this is not a pointless hurdle.

    One could argue that every step of an MMo is a pointless hurdle, as ultimately you are in a constant cycle of "get better gear to get better gear, to make getting better gear easier".

    Losing experience gave FFXI a very real sense of danger when you were going to die. FFXIV currently gives me no such feelings, I die, meh, I home point and am back again.

    The penalty is the reason you DONT want to die, thus encouraging people to play better, but as it is now, no penalty has me caring less than I thought possible when I hit the dust.
    (2)

  5. #5
    Player

    Join Date
    Mar 2011
    Posts
    122
    Quote Originally Posted by Vahzl View Post
    While it's not amazing, this is not a pointless hurdle.

    One could argue that every step of an MMo is a pointless hurdle, as ultimately you are in a constant cycle of "get better gear to get better gear, to make getting better gear easier".

    Losing experience gave FFXI a very real sense of danger when you were going to die. FFXIV currently gives me no such feelings, I die, meh, I home point and am back again.

    The penalty is the reason you DONT want to die, thus encouraging people to play better, but as it is now, no penalty has me caring less than I thought possible when I hit the dust.
    no it does not you ppl seem to see it this way (not really sure why) me i never die because death itself was enough to keep me from dying. The 3 mins it takes for weakness to wear was 3 mins i was not playing when i could have been but because i came in underprepare i've now got to wait. this is how it is with exp loss but now when im done i dont have to go lvl randomly to recover for trying something new.
    (0)

  6. #6
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Raise and Resurrect arent being set too low. I would have liked them to be R10 instead.
    (0)

  7. #7
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    And as for 'working hard to get raise', now it has changed to 'working hard to get raise II and rebirth'. they are better, so why complain.
    (1)

  8. #8
    Player
    Cichy's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    515
    Character
    Lucy Lestat
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Vahzl View Post
    While it's not amazing, this is not a pointless hurdle.

    One could argue that every step of an MMo is a pointless hurdle, as ultimately you are in a constant cycle of "get better gear to get better gear, to make getting better gear easier".

    Losing experience gave FFXI a very real sense of danger when you were going to die. FFXIV currently gives me no such feelings, I die, meh, I home point and am back again.

    The penalty is the reason you DONT want to die, thus encouraging people to play better, but as it is now, no penalty has me caring less than I thought possible when I hit the dust.
    Really, getting a buffer was one of the most pointless and annoying thing I've ever came across. It was also one of the most frequent complaints I hear while playing XI. I have no buffer, I cant go on this job cuz I got no buffer, oh crap I deleveled and cant use any of my gear.
    Weakness is enough of a punishment, dont need to kick the player in the stomach while on the ground. But I guess that would be hardcore huh.
    (1)

  9. #9
    Player
    Deceptistar's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    530
    Character
    Deceptistar Meow
    World
    Leviathan
    Main Class
    Astrologian Lv 91
    Quote Originally Posted by Cichy View Post
    Really, getting a buffer was one of the most pointless and annoying thing I've ever came across. It was also one of the most frequent complaints I hear while playing XI. I have no buffer, I cant go on this job cuz I got no buffer, oh crap I deleveled and cant use any of my gear.
    Weakness is enough of a punishment, dont need to kick the player in the stomach while on the ground. But I guess that would be hardcore huh.
    if u got lazy you deleveled. simple as that >.>
    its a game where it doesnt let u stay in endgame if u get too lazy.
    (0)