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Thread: atma drop rates

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  1. #1
    Player
    Avarghaladion's Avatar
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    Sep 2012
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    Character
    Avarghaladion Thaliiavas
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Axlle10 View Post
    How exactly do you do 3 fates in the time it takes you to do 1? I sense a loophole in your argument if thats what you are trying to say. Its not always possible to get 3 fates right next to each other and complete all of them with gold every single time. and also with your theory, you are suggesting that random numbers generate over time to level out and produce the expected results. understandable but its just a theory. it is impossible to say that doing more will ever get you the results you want. i can roll a dice 500 times and never get a 1 on a 1/6 chance.
    This is where the logical fallacy comes in. In order for one to hold the perceptions you and I are challenging they have to make the assertion that everyone who complains, or doesn't have Atma yet, is playing to an inferior level. This requires a hell of a narcistic ego when you consider that the level of playskill required to completely maximize your farming efficieny is trivially rudimentary.
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  2. #2
    Player
    YanDere's Avatar
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    Sep 2013
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    Gridania
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    340
    Character
    Parry Lyndon
    World
    Ragnarok
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Avarghaladion View Post
    .
    I don't think the question was made to you, Avarghaladion-kun, I'll answer it.
    Axlle10, let's suppose you are camping a 30-minute spawn FATE. You just do it and wait for it to respawn: that's a roll every 30 minutes.
    Now, let's say you kill that FATE boss, go to another zone do another FATE, take another gold. That's already 2 rolls in 30 minutes, which means higher overall chance.
    Doing more than one FATE during one another requires good coordination, you can deal good damage to a FATE boss, then go deliver all the items required to that FATE NPC and go kill some of those FATE mobs near each other, so that you get 3 gold FATEs in the time you could do 1.
    It's just about thinking ahead and farming efficiently.
    I told you, there's luck in it, but your actions impact on your rewards.
    Yes, you could still do 500 FATEs without dropping at all, but the more FATEs you do, the more unlikely it is for you not to drop.

    EDIT: Avarghaladion, I'm not saying you are playing at an inferior level, I'm saying you are THINKING at an inferior level. Discussing like a hungry ape. Stop just trying to insult me without a reason and maybe try to discuss intelligently, like others (to whom I answered) did.
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    Last edited by YanDere; 07-20-2014 at 12:38 PM.

  3. #3
    Player Axlle10's Avatar
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    Sep 2013
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    238
    Character
    Axle Ten
    World
    Cerberus
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by YanDere View Post
    I don't think the question was made to you, Avarghaladion-kun, I'll answer it.
    Axlle10, let's suppose you are camping a 30-minute spawn FATE. You just do it and wait for it to respawn: that's a roll every 30 minutes.
    Now, let's say you kill that FATE boss, go to another zone do another FATE, take another gold. That's already 2 rolls in 30 minutes, which means higher overall chance.
    Doing more than one FATE during one another requires good coordination, you can deal good damage to a FATE boss, then go deliver all the items required to that FATE NPC and go kill some of those FATE mobs near each other, so that you get 3 gold FATEs in the time you could do 1.
    It's just about thinking ahead and farming efficiently.
    I told you, there's luck in it, but your actions impact on your rewards.
    Yes, you could still do 500 FATEs without dropping at all, but the more FATEs you do, the more unlikely it is for you not to drop.

    EDIT: Avarghaladion, I'm not saying you are playing at an inferior level, I'm saying you are THINKING at an inferior level. Discussing like a hungry ape. Stop just trying to insult me without a reason and maybe try to discuss intelligently, like others (to whom I answered) did.
    Alright, i understand the point you are trying to make,but that is in no way what people are concerned about with the nature of the atma drops. Its the drop rate per fate that has people concerned. Its not always possible to farm efficiently at every single hour of the day (non-prime time people) that causes them to be the brunt of this ill-prepared system for dropping. You are basing your theory off of two things. One - there must always be XX number of players fating and Two - There must be multiple fates up at XX time.

    Now if reason 1 fails since its non-prime time or its just a bad day for farming, you cannot move between fates due to no one being there to finish the fate.
    And if reason 2 fails, i have seen lots of times when there is only one fate up in a zone, and teleporting to multiple zones trying to find another fate only works if you have not already gotten that atma stone (unless ofc you are going for multiples)

    So when you think about it, it really is ALL about luck. All the stars must be aligned just right, enough players doing the fates, enough fates up to farm efficiently, and most important, that you sacrificed enough lalas to the RNG gods to get you in their good graces.
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  4. #4
    Player
    Avarghaladion's Avatar
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    Sep 2012
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    Avarghaladion Thaliiavas
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Yep... pretty much anyone who'd spent more than a few hours over the course of three days farming is well aware of how to farm efficiently. However, if anyone ever resets a boss FATE you don't get credit. If anyone fails to complete a FATE you don't get credit. RNG is RNG. Just because we all aim for the amoral low hanging fruit the game has doesn't fix that and it certainly doesn't improve the anti-content. If anything, it makes it worse by rewarding people for letting others do more work and still getting credit.
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    Last edited by Avarghaladion; 07-20-2014 at 01:56 PM.