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  1. #11
    Player
    Spartan117's Avatar
    Join Date
    Aug 2013
    Posts
    83
    Character
    Chione Winterfury
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by Butcherboy View Post
    My rotation for the most part a identical to this:
    HT->IR->ID->BFB->Dis->X-pot->CT->Sweep->PS->Phleb->Jump->TT->(if burst DFD or SSD)->VT->LS->FT (if burst use opposite of what I used earlier DFD/SSD)

    When I finish the cycle and get back to this phase, Life Surge is up again so I typically use it on Full Thrust again, which looks like this:
    ...VT->LS->FT->HT->TT->BFB->VT->FT->Phleb.
    For ur opening I have the exact same thing but I use B4B first and not IR since its only last less. I use all my jump under that burst rotation, when I get to DfD IR just wore off but all buff still up including xpot and to me DFD yields more dps under xpot compare to IR.
    Quote Originally Posted by Noxotic View Post
    But then I'm having internal release stack with full thrust too which is already gonna be a crit, so isn't the possibility of ID critting better than having BFB up for it? Or are they just minor differences?
    Slight differences, I'll elaborate on my current starting rotation.

    PS->HT-->BFB->ID-->IR->Dis-->X-pot->CT-->Jump->PB-->SSD->TT-->Sweep->VT-->LS->FT-->DFD->HT-->Potent Poisoning Potion

    - You can Power Surge as you are running in right before you hit with HT
    - Power Surge will finish nearly just after Chaos Thrust ends (tight timing)
    - BFB will last till 2nd HT hits
    - IR will last till VT ends so there's no stacking of IR and LS

    @Butcherboy I wouldn't put 2 OGCD together CT->Sweep->PS->Phleb->
    (4)
    Last edited by Spartan117; 07-08-2014 at 05:10 PM.

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