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  1. #3031
    Player
    Jasiwel's Avatar
    Join Date
    Aug 2013
    Posts
    100
    Character
    Aren Jasiwel
    World
    Coeurl
    Main Class
    Lancer Lv 50
    I think it's preference and play style actually, otherwise the devs wouldn't slap the stats on the gear. I simply like having skill speed because that means I can get more skills on my target. Even if they would do less than someone with CritRate+Determination, the fact that they do enough as is and I can get more of them in makes me feel like I'm able to do more.

    But let's be honest, it's just fun spamming all of them thrusts. :S
    (0)

  2. #3032
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Ihm View Post
    It's overtime that skill speed starts to have value though because it's at that point that you are actually getting in extra attacks.
    I can't remember where someone did the math, but its something like 600 or 650 or some equally silly SS you need in order to get extra attacks on the majority of fights, and in the fights where you see the effect the most (T8 for example) you run out of TP extremely fast and have to rely on a BRD to keep you up (which may or may not be possible, esp if manasong is needed at that time) Of course, this also involves using a filler move too keep DoTs from clipping...and the best filler is our favorite 80TP skill, Fracture...which causes us to run out even faster...

    If SS caused auto attacks and (at least damaging) oGDC skills to go faster...it would be what we'd go for IMO. But it doesn't...and AAs, Jump and Leg Sweep make up a good bit of our DPS.
    (0)

  3. #3033
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    Doesn't SS have the same cap as crit which s at 623?
    (0)

  4. #3034
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    The only "cap" is how much you can get by gear (and food and Selene if you want to count those as part of the set).
    (0)

    XI: Zeroblade, Titan Server

  5. #3035
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    Sry should've made more specific, but yes gear. Abilities and food not count
    (0)

  6. #3036
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    I can't for Tuesday since will b getting ilvl 90 crafted accessories
    (0)

  7. #3037
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    I have my suspicions that they will disable melding for i90 accessories, like they have done with PvP accessories.
    (1)

    XI: Zeroblade, Titan Server

  8. #3038
    Player
    Noxotic's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    73
    Character
    Sir Noxotic
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    So I've gone through a lot of this thread and lurked for a while to keep up, but some stuff I might've skipped might've answered this, but sorry.

    My rotation for the most part a identical to this:
    HT->IR->ID->BFB->Dis->X-pot->CT->Sweep->PS->Phleb->Jump->TT->(if burst DFD or SSD)->VT->LS->FT (if burst use opposite of what I used earlier DFD/SSD)

    When I finish the cycle and get back to this phase, Life Surge is up again so I typically use it on Full Thrust again, which looks like this:
    ...VT->LS->FT->HT->TT->BFB->VT->FT->Phleb...

    Blood for Blood is usually off cooldown right after the full thrust, and I place it where it is so it's up for Phleb and Chaos thrust, but my question is, should I move life surge to the Full Thrust while BFB is up or keep it where it is? I play on PS4, so I have no way to tell which is more effective. Thanks in advance!
    (0)

  9. #3039
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by SeraviEdalborez View Post
    I have my suspicions that they will disable melding for i90 accessories, like they have done with PvP accessories.
    Yeah that would suck. I'm not into any endgame raids as I pug quite a few of my runs . Having the option to meld matz in gears to come close to endgame gears is great but if they lock the melding for new accessories will b horrible
    (0)

  10. #3040
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    My rotation for the most part a identical to this:
    HT->IR->ID->BFB->Dis->X-pot->CT->Sweep->PS->Phleb->Jump->TT->(if burst DFD or SSD)->VT->LS->FT (if burst use opposite of what I used earlier DFD/SSD)

    When I finish the cycle and get back to this phase, Life Surge is up again so I typically use it on Full Thrust again, which looks like this:
    ...VT->LS->FT->HT->TT->BFB->VT->FT->Phleb.
    For ur opening I have the exact same thing but I use B4B first and not IR since its only last less. I use all my jump under that burst rotation, when I get to DfD IR just wore off but all buff still up including xpot and to me DFD yields more dps under xpot compare to IR.
    (0)

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