Quote Originally Posted by Gormogon View Post
The issue isn't that it is or isn't casual friendly. There's rarely anything outside of Coil that is equally rewarding (quantity wise) and diverse but CT and Yoshi or any dev stated, "well to bad if you can't completed it isn't meant for you".

The recent interview though kinda hints that it isn't meant for casual and mainstream to complete and that it will ease up within the time for certain demographs as alternative methods for progression are introduced.

Yet that wont solve the issue of people being idle without much of a goal to accomplish that's rewarding.
That's how it is. Same with Zodiac. It's too hard to be worth the reward! Yet...if you're not doing coil for i100-110 weapons, people complain the lack of progression content.

No matter what a progression style game just won't appease everyone, and people fail to understand that that. If you're not going to do it, settle with 2nd best.

The Dev team can only do one of 2 things.
Slow down progression like Zoadiac or add more content to keep people progressing.