Then we're back to 1.0 stat system if they do that.. PIE DRG gooo! or was it DEX DRG? been too long.The classical dex rogue gets its damage from fast attacks, and crit chance/damage.
it's sort of what MNK is doing currently. They do less damage than DRG, but attack much faster, and therefor does as much damage as DRG, if not more.
Nin is probably going to be something similar. It could be crit based instead of SS, like MNK....but would be annoying if you needed to crit, to reach DRG/MNK DPS lv; especially at low lv, when your crit rate is low.
not unless they are planning to change the stats on all the gear, also? cause DRG get only str on all their gear...or are they gonna add dex/pie/int/mnd also? or does suddenly all physical classes have to fight over all the accessories? Oh hai, im DRG, but i'll take that High Allagan Accessory of Aiming, k thnx....you know,,,cause i want crit chance, and acc...and parry...no hard feelings.![]()
A lot of people still believe the world is flat, or in hollow world "theory", or take creationism literally. It doesn't mean they have a point.
I really do not get what is so hard to accept about Ninja sharing gear with Monk... If Ninja isn't on this set of gear, I'll eat my hat. Why on Earth would they put Ninja on Ballad gear instead? Because it has a slight AssCreed feel to it? Because we're in backwards land and putting Ninja on a classical piece of Ninja gear wouldn't make more sense?
Seriously people, there is speculation, and then there's stupid.
Last edited by Nalien; 06-17-2014 at 10:46 PM.
This is just another thinly veiled attempt at suggesting ninja use dex or pleading to the devs to use dex on that job, cos it fits their "MMO stat ruleset" in their head.
Sorry the tooltips are fine, what you're suggesting is more complex and muddier and ninja is using strength.
Next thread.
yes, there was a bit of pie in therethink it was something along the line of 60% STRawberries, and 40% pie, to be optimal
str was AA and skill damage, pie was skill damage; but less than str. But the higher you increased your str, the more points it cost, so it was better to pump up pie instead, then.
it was to easy to mess it up, and become gimped...
We have no idea what Ninja or the gunner class will use as their stats yet. You're jumping for a quality of life improvement you don't even know if you'll need.
Everyone is making some serious assumptions about what classes will have which stats. No one knows but people working at square. Simmer down and let the info come out.
Everyone is neglecting the other thing dex does.
Dex increases Parry and blocking.
Maybe Ninja is a tank, and gets Dex bonuses for parry?
Seeing as how we lack the agility stat...
/equip flamesuit
Given the values necessary to increase parry to the point that it can be counted as a reliable, regular decrease in damage, I'm guessing no.
NIN would need seriously insane amounts of parry to be a "parry" tank, and equally insane amounts of STR to ensure the parties actually do something. Then there's the fact that magic damage can't be parried....
Okay, been gone from forums a bit so here we go with some replies
They mentioned they will be introducing exceptionally hard modes for a current dungeon. My bet would be on that one. Perhaps it gains those skills or gains a pet that uses them.
You're free to assume all you want. I will not be rude to you or hostile for your opinion and expect the same civility in return.They aren't listing skills in order, and nowhere does it specifically say that dex boost is for rogue/nin...so ppl should stop saying (as you can see here, *nin will use dex*)
Also, i'm going to assume those traits are for gun class.However they do list a full suite of traits and they are in order albeit reverse order (the first skill is 48 and they go in order down to level 8). All but 3 are explicitly for Rogue based on the mechanics they told us about, the remaining 3 (which are needed to complete Rogue's suite) are the stat boosts which just so happen to be the DEX ones in the proper placements. Could they be for the Musketeer coming in 3.0? Perhaps. More likely that they belong to Rogue in my opinion.
I do not believe my wording suggests that. DoM do not use Attack Power for anything other than auto-attacks. Their Attack Power is generated by STR, though. I stated this clearly in the post.Your wording would suggest that ACN/SMN/CNJ/THM/WHM/BLM would do increased damage with str....they dont, except for AA, which is hardly their main source of damage.
No that wasn't the case. They removed elemental weaknesses so that certain mages wouldn't be left out of certain content. BLM's main damage source is fire so they wanted to make sure they would still get invites to Ifrit. Yoshi-P actually uses that exact example if I recall. It was from an interview a year ago.also remember, they REMOVED elemental wheel....to SIMPLIFY the game...
My suggestion changes absolutely no mechanics in the game. DEX has no effect on ranged attack skills. All physical (melee and ranged) attack skills use Attack Power. Certain weapons derive their Attack Power from either DEX or STR. It really is that simple, cut and dry. The game has no way of recognizing if you used a ranged attack or not. You can use Venomous Bite and Straight Shot on MRD/GLA/PGL/LNC if you wish to see it for yourself. If you look at PGL high-allagan body and ARC high-allagan body you'll see they have the exact same stats minus STR and DEX which are of the same value. This shows that by giving NIN the DEX set there would be no difference in any calculations. The only thing that would change would be the gear appearance which hardly means anything now with glamor.why would the suddenly complicate things by giving ninja, different mechanics?? and change how dex work, for ninja specifically?
I do agree with you here. However as I said just a moment ago it's pretty much too late for that. We already have DEX in the game and we already have entire armor sets devoted to it. Simply changing the wording in the tool-tips to represent what they actually do does not take nearly as much effort. As Rogues and Fencers would thematically use DEX even in a real-world application I feel it would be more appropriate than STR.actually str should increase bow damage also, because the further back you can pull the string, the more powerful recoil, and the more force will go into the shot.
Where have you heard this? I haven't heard anything of the sort and would be interested in reading it.
No that was not my original intent. My original intent is simply that DEX does not affect ranged attacks. It affects the Attack Power of Bows. I later edited in the Twinblades part due to the data mining results and my own translations. You can entirely ignore the Twinblades part if you wish. My argument holds true for Ranged Attacks not being affected by DEX.
Yes I do believe DEX fits Rogue/Ninja better from an archetypal standpoint but I do wish to see them wear the Fuma set. It was purely an example based on the data mining.
We already need it. It's not for Rogue/Ninja. It's for making it clear that DEX does not affect ranged attacks as there are ranged attacks which do not use DEX. Physical attacks (melee and ranged) use Attack Power. Attack Power is based on either STR or DEX depending on the weapon. Cut and dry. That's all I'm advocating in actuality.
Last edited by MartaDemireux; 06-18-2014 at 04:41 AM.
* I fully give permission for any of my written ideas to be used by SE without recognition.
Great misconception of archery.
You're aware than you can't pull more and more on the string because if you do so, the arrow will simply...fall ?
The only realistic thing is that powerful bows should require a certain amount of STR for you to even shoot, which the required level pretty much cover.
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