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  1. #19
    Player
    Shake0615's Avatar
    Join Date
    Dec 2013
    Posts
    268
    Character
    K'atya Jhamei
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Pibz View Post
    First of all please don't compare how pve progression should work vs PvP.
    Also if progressing in skill is so intangible and not having gear progression is so needed in PvP, i guess that why all those multiplayer(PvP) games that aren't based on that at all are so successful right?
    Moving on..
    Ha! And why shouldn't I compare the two? Once again, Naoki Yoshida has repeatedly (up until E3) stated that PvP progression will function the exact same as PvE content-wise; each has their own skills, their own gear and their own ranks/levels. How can you not compare the two? And most multiplayer games from Call of Duty to World of Warcraft include upgrades as a reward to people who choose to participate in that content. What other multiplayer games do you have in mind that don't offer one shred of progression?

    Quote Originally Posted by Pibz View Post
    You do get something to show for your work, gear(even if it's just vanity in frontlines), ability upgrades and now mounts.
    Also nice info , if it wasn't for the fact that it is info that was nearly 5 months old, in some cases, by the time the game even released let alone the time they even introduced wolve's den, and more than 1 year old than the time we're actually getting frontlines.
    Don't expect info that is almost an year old on content that is yet far away, to aklways remain accurate.
    I will concede on the "never meant" bit being wrong though but, more recent statements clearly say(Not even talking about E3 ones, earlier than that) that Frontlines would be the first step to get players into PvP, so that they might eventually, if interested, get into what they call the "real pvp"(wolve's den) i'm paraphrasing of course and can't be bothered to find the source but it is the most recent info, therefore what you should have expected.
    If you can't be bothered to find your source, then I frankly can't be bothered to believe you. Even if it was slightly before E3, that's still months of people working in the Wolves' Den only to have their rewards deprecated before the full release of the content. And you may or may not have noticed but glamours are not available in the Wolves' Den and I have no reason to believe they will be available in Frontlines. So again I ask what is the purpose in obtaining that PvP gear if you can't even glamour the useful gear to look like the PvP gear?!

    Quote Originally Posted by Pibz View Post
    Basically just because they didn't envision it at the early development stages doesn't meant they didn't realize later it would be better, in fact that's the way game systems should be developed as opposed to basing them completely on someone initial sketch idea.
    Of course I expect them to deviate from their development plans as they beta test and tweak content. But I also expect them not to keep a bombshell like dropping morale from Frontlines under wraps for 7 months after releasing the Wolves' Den! I expect them to announce those changes and not keep them secret so that the playerbase doesn't waste their time. Until that 4th stat (morale) is replaced with something worthwhile, P-V-EXPLETIVE-P gear will be sub par in PvP battlegrounds! That. Is. Ludicrous. When they tinker around to that extent, I expect them to keep us in the loop.

    Quote Originally Posted by Pibz View Post
    Couldn't have said it better. Wolve's den should be based around competitive ladder instead of being some place to gear up.
    Wolves' Den is not the only place to gear up. Frontlines will also offer Wolf Marks and PvP xp. No one is forcing you to participate in the Wolves' Den...
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    Last edited by Shake0615; 06-17-2014 at 06:35 AM.