Quote Originally Posted by Felessan View Post
Position updates are every 0.1 sec now (was fixed for EX/Coil in 2.1 and everything else in 2.2) - so it's really are non-issue. Even adding network latency on top of that, overall lag shall not be more than 0.5 sec (and it's already rather bad connection).
It's just a convenient excuse, because most of the times people have problems with mechanics is due to human reaction latencies and not network latencies. Which should be fixed by more practice and memorizing rotations.
Yeah it was improved to .1 and that did indeed remove many of the problems people experienced but it's still a fallacy to assume "It's just a convenient excuse, because most of the times people have problems with mechanics is due to human reaction latencies and not network latencies."

Yes, some people do that, but no, not everyone does. If you act like everyone is lying eventually you're going to be a complete ass to a player who is just simply struggling against tech issues.