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  1. #1
    Player
    subteraneanbird's Avatar
    Join Date
    Mar 2014
    Posts
    362
    Character
    Kurara Mamegano
    World
    Malboro
    Main Class
    Samurai Lv 90
    Okay, to clear all the confusion about lag, here's some background info on Square-Enix's position correction. Or rather, the lack of it.

    Square-Enix's method of checking your position is to force you to ping the server every set amount of time with where you are. Note that this isn't identical to your character being drawn. In theory, if you were able to move to and fro fast enough, the game wouldn't see any movement at all despite your character on the screen moving.

    For EX primals it's been reasonably shown this length is 1 entire second.

    Factoring in network latency we can give a rough upper limit of ~1.5s (because any longer and you probably have actual connection issues).

    Do note that the server is the one who handles all that, and not everything happening in a fight is synchronous (for example, your GCD is displayed and handled mostly locally locally, but your actions and their consequences are handled by the server) meaning on your end things can look peachy keen but the server doesn't see that. Guess who wins in that situation?

    An easily observed way to see this is, sometimes in periods of high latency you will notice your moves being eaten by the server. This is FAR more obvious for casters, because of what happens. You're casting spells, you see a few go out, but then you start interrupting yourself. This is because you left your GCD while the server was still handling your last action, making you interrupt yourself because you're trying to perform 2 things at once.

    Do note that if the server is under strain, this will happen REGARDLESS OF YOUR CONNECTION. Because it doesn't matter that you're sending the info to S-E perfectly, if they're being slow on actually resolving it on their side. This means you get the mythical "PS3 lag" (it does tend to happen a bit more on PS3 due to PSN existing as an intermediary) where from your perspective you absolutely cleared it but the server doesn't see that.

    This is especially prevalent because Landslide has a cast time of ~3 seconds. That's not a whole lot of time if you get a max of 3 position updates! And even a small amount of latency can eat entire movements. So stop pretending that every single instance of someone claiming lag is them being baddies and trying to dodge responsibility. It shows a flagrant lack of knowledge in an aspect of this game's design that does actually hold people back pretty frequently.
    (5)

  2. #2
    Player
    stanrir's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    320
    Character
    I'septha Tayuun
    World
    Faerie
    Main Class
    Bard Lv 80
    the mechanics are fine, the echo buff does help, it makes the fight go faster so less overall time to dodge things and less of a chance for error, if you have a competent group. In the end that's really what it comes down to if your group is good
    (0)

  3. #3
    Player
    Felessan's Avatar
    Join Date
    Sep 2013
    Location
    Limsa
    Posts
    224
    Character
    Staisy Sama
    World
    Sargatanas
    Main Class
    Archer Lv 60
    Quote Originally Posted by subteraneanbird View Post
    Square-Enix's method of checking your position is to force you to ping the server every set amount of time with where you are.
    Position updates are every 0.1 sec now (was fixed for EX/Coil in 2.1 and everything else in 2.2) - so it's really are non-issue. Even adding network latency on top of that, overall lag shall not be more than 0.5 sec (and it's already rather bad connection).
    It's just a convenient excuse, because most of the times people have problems with mechanics is due to human reaction latencies and not network latencies. Which should be fixed by more practice and memorizing rotations.
    (2)

  4. #4
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Felessan View Post
    Position updates are every 0.1 sec now (was fixed for EX/Coil in 2.1 and everything else in 2.2) - so it's really are non-issue. Even adding network latency on top of that, overall lag shall not be more than 0.5 sec (and it's already rather bad connection).
    It's just a convenient excuse, because most of the times people have problems with mechanics is due to human reaction latencies and not network latencies. Which should be fixed by more practice and memorizing rotations.
    Yeah it was improved to .1 and that did indeed remove many of the problems people experienced but it's still a fallacy to assume "It's just a convenient excuse, because most of the times people have problems with mechanics is due to human reaction latencies and not network latencies."

    Yes, some people do that, but no, not everyone does. If you act like everyone is lying eventually you're going to be a complete ass to a player who is just simply struggling against tech issues.
    (0)

  5. #5
    Player
    R1dder's Avatar
    Join Date
    Dec 2013
    Posts
    89
    Character
    Drachen Xaela
    World
    Lich
    Main Class
    Lancer Lv 57
    Everywhere i see people posting that "Titan ex is too hard" and in every comment section people say; No. It's extreme for a reason - it's not suppose to be easy and some people might not be able to do it at all.
    To be honest, I can't agreed to this being too hard. If you can dodge it's pretty easy, even if you don't know the rotation it's possible to do it as long as you can dodge it.

    My best tip to people is; go PF make a group. When that group fails, pick the once who did well and make a new PF group. Repeat this until you have a team that knows how to dodge etc.

    Honestly I'm glad it's as difficult as it is. Makes killing him so much more fun.
    (0)

  6. #6
    Player
    DukeBurden's Avatar
    Join Date
    Aug 2013
    Posts
    298
    Character
    Duke Burden
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    I say this in every Titan Ex I join; They should replace Echo with Bumper. The only thing that makes Titan Ex difficult is that people fall off, causing everyone to just get demoralized and chant "wipe."
    (3)

  7. #7
    Player
    R1dder's Avatar
    Join Date
    Dec 2013
    Posts
    89
    Character
    Drachen Xaela
    World
    Lich
    Main Class
    Lancer Lv 57
    Quote Originally Posted by DukeBurden View Post
    I say this in every Titan Ex I join; They should replace Echo with Bumper. The only thing that makes Titan Ex difficult is that people fall off, causing everyone to just get demoralized and chant "wipe."
    Remove that mechanic and Titan Ex is gonna be too simple... Better learn to dodge the spells like people should be able to even without the risk of falling off.
    (0)

  8. #8
    Player
    Anorex's Avatar
    Join Date
    May 2014
    Posts
    31
    Character
    Anorex's House
    World
    Excalibur
    Main Class
    Arcanist Lv 38
    It honestly amazes me that people still after all this time have trouble with this. It's simple reflex timing. It's not a split second reaction.
    (0)

  9. #9
    Player
    rigormortis's Avatar
    Join Date
    Aug 2013
    Posts
    68
    Character
    Rigor Mortis
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 90
    Sometimes I wish that someone falling off the edge would not be permanently closed to the rest of the fight. Make them rezzable at the bottom of Titan's arena or Leviathan's. Could help some people perhaps in getting a clear, without messing with the mechanics of the fight too much.
    (0)


  10. #10
    Player
    DukeBurden's Avatar
    Join Date
    Aug 2013
    Posts
    298
    Character
    Duke Burden
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by R1dder View Post
    Remove that mechanic and Titan Ex is gonna be too simple... Better learn to dodge the spells like people should be able to even without the risk of falling off.
    Oh. I don't mean I have a problem with Titan Ex. I just say that after a couple wipes. Some people....
    (0)

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