Quote Originally Posted by Karnyboy View Post
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1. Every single one of those mmos you mentioned didn't survive as a P2P game. The addition of a cash shop was nothing more than a last ditch effort to make a profit when they were bleeding subscriptions to a point to where they didn't have enough subscriptions to stay profitable and it inevitably lead to them going F2P. In the sense of a P2P game yes they were a failure. If a P2P game fails to retain enough subscriptions to stay profitable then it obviously has been a failure as a game of that particular business model hence the reason they always switch to F2P.

2. While I understand that people have extra money they want to spend on vanity items or mounts or whatever other crap. In a game like FFXIV that is already adding more than enough vanity items and mounts in every single update and event for no additional charge included with the subscription fee and has even added a new feature to the game that has essentially turned every single piece of equipment in the game into a vanity item, I see absolutely zero need for an additional cash shop to provide more of these when there's already so many being added to the game without a cash shop. It makes them look less like "people with extra money to spend that just want vanity items" and more like "people with extra money to spend that want to feel special by having access to exclusive vanity items that other people either refuse to buy out of principle or can't afford to buy themselves".