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  1. #8
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Lemon8or View Post
    Dragon Kick 100 vs 150 potency is a lot (a difference in the neighborhood of 300 vs 450 damage per hit non-crit unbuffed). If you hit from the wrong side with a crit buffed True Strike, it's the difference between a 700 hit and a 1k hit.
    No offense, but this arguement works more for DRG than MNK. Dragoon's primary rotation involves Impulse Drive (Rear) -> Disembowel -> Chaos Thrust to get a total of 880 potency (the 30 potency/tick from Chaos Thrust if I recall correctly)

    Yet if we miss the VERY FIRST HIT in our combo, Impulse Drive, not only do we lose 80 potency (More than a monk missing a flank), we can't carry through to Disembowel until we land the rear-attack. This means we have to spam Impulse Drive until we land the hit, and in some fights where the boss is spinning around, you often have to delay doing that because it's just a pain with server latency to land the proper hit.

    This doesn't even include that if you were using Impulse Drive in the first place, it means it was time to update your disembowel (-10% piercing resistance), so your next hits are hitting weaker because your -own- buff most likely fell off.

    Even further than that, this has the potential to delay your entire cycle - your heavy thrust might fall off if you don't play your hand right, causing another 10% loss on top of that.
    (3)
    Last edited by Eidolon; 05-29-2014 at 11:53 PM.