Quote Originally Posted by Tiggy View Post
I'm not opposed to some sort of result screen, but like others suggested putting the actual DPS result in probably is a bad idea.
I'm just not sure why showing the exact DPS is a bad idea? Let's please just forget all the negativity (not you personally, the general response theme of this thread so far...) and stop projecting what may or may not happen if a guildhest idea was put into the game like this. I don't want to be told "You barely beat it!". That doesn't really help me any. We may have differing opinions on the matter, but with a D thru S rank system as you suggested without DPS #s, I most likely wouldn't use this aside from beating them each once (because I HAVE TOOOOOOO!!! lol).

Personally, I would like to see your tier system be broken up into time trial-esque ranks.

Bronze: ### DPS
Silver: ### DPS
Gold: ###DPS

A bronze is still a win, and your "Barely beating it" is still intact (because noone is satisfied with a Bronze) but shows with real numbers what you could attain based on your role.

And since all of this is Solo, there is no reason not to show pure numbers, IMO.

Also,

Quote Originally Posted by Hybris-Maenad View Post
Any DPS worth their salt will want to know exactly how their damage stacks up and will want to improve it.

Don't ask, don't tell still leads to people kicking bad dps, they just can't mention why in chat. This idea would at least give those that are getting kicked or end up failing as a group a way to check their dps and compare to others.

A good chunk of the community being assholes is a entire separate discussion and no excuse to deny the playerbase a tool to gauge their damage when so many endgame fights have dps checks.
So much this ^