Results -9 to 0 of 597

Threaded View

  1. #9
    Player
    Menriq's Avatar
    Join Date
    Aug 2013
    Posts
    583
    Character
    Meridia Astra
    World
    Maduin
    Main Class
    Bard Lv 100
    Quote Originally Posted by Gormogon View Post
    To many having the best gear and challenging the end-game content means that it's no longer gear that's gonna be the reason that a group of people will be able to kill it but skill.

    A lot of people still would but then again, you'll just try and justify yourself by trying to say it's not a challenge because there's no gear. Which if funny because there's people still doing old content that's not relevant anymore.
    I'm having a hard time understanding what you are saying with this. The best gear before SCoB was from Myth / Coil. The groups that have cleared SCoB went into that with the "best" gear available to them at the time, just like they cleared the first coil with the "best" gear available to them at that time (crafted / Darklight). If you can get the best gear before you step into SCoB, what would be the benefit to even doing SCoB if there was no reward? The current reward is that you get the best gear in the game. I can't speak for everyone, but the only reason I do old content (old coil, primal EX, etc.) is to help FC. It serves absolutely no purpose for me to do it. When the new CT comes out, I will probably do it to again help FC members, but I'll more than likely be gearing alts up via other routes.

    Quote Originally Posted by Gormogon View Post
    No what this game lacks is slowly transitioning it's player base into understanding standard raid mechanics outside of tank n spank since tank n spank is usually what you do 90% of the time with most dungeon bosses in FFXIV besides some unique ones.

    I've been in many MMO's that have a balanced gear progression that stems well outside of just raiding so that you can raid more reliably. Yet just like everyone else you seem to assume that I or anyone else is asking for the same equivalent ilvl gear from Coil.

    I ain't asking for a ilvl110 set outside of Second Coil of Bahamut yet "gear sets" that help down bosses. Ilvl100 Gear with poison resist to ease turn 6's and balanced stats for raiding that don't force players out of their accuracy requirements and aren't lacking with their secondary stats either. Yet keep assuming I want ilvl100 gear with 1M of every stat so I can go into coil and 1HKO everything on sight.
    This is yet a different argument. The argument again is the "BEST" gear coming from Coil. What you are arguing here is completely different, just like your argument about the mechanics. You could have your iLvl100 gear with poison resist, and still get 1 shot by blight. You could have your 110, and if you don't block the "eating" mechanic, the boss is going to gain too many stacks for you to overcome.
    (4)
    Last edited by Menriq; 05-19-2014 at 07:49 PM.

Tags for this Thread