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  1. #471
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by Gormogon View Post
    snip /

    You forgot those titles are RPG thou. Some even come with Easy/Hard mode right from the start or after first clear. These Single Player RPG titles are just for you as a single player, you can decide how you want to play it - rush thru the content for the story, or do those minimal leveling and challenge the story's final battle with the least level and gear you can, or grind the hell out of it and become severely overgearred and make the game a joke. It's up to you to go the easy way or hard way.


    However, FF14 ARR is a MMORPG, not Single Player RPG. In a MMO you have different player profiles and you will have to provide both difficult contents and less difficult contents to the player base.

    Like I said on another similar thread, 2.2 is a patch for those who wants a challenge and thus choices are limited and gated. 2.3 will see some alternate gearing options, while albeit not top ilvl gear, but are good enough upgrades from i90 gears to soft nerf the second coil. The best gears are still reserved as a drop, as a reward. Be it you clear them in 2.2 or 2.3, getting that ilvl 110 gear when you beat the turn is a reward and you will feel the satisfaction. Getting ilvl 110 gears without beating a difficult content is pretty lame anyways, no sense of achievement to me.

    But of course if they are gonna introduce similarly difficult non-coil contents like the 3 EX primals in 2.1 giving coil-ilvl-equivalent accessories, I won't mind. As long as gear level relates to the difficulty of the content.

    This game needs to have some achievement rewards that gives satisfaction, and that's how High Allagan stuffs are meant to be. Best ilvl gears to reward yourself when you accomplish something, be it 2.2 or 2.3 time frame.

    Maybe cut the amount of QQ and think of how you can improve your game - self motivation and self improvement is a virtue.
    (0)

  2. #472
    Player
    Gormogon's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Ooshima View Post
    snip
    1.) They are Final Fantasy titles above all else. Also you forget that there's fights like Ruby, Emerald, Ultima, Necron, Dark Aeons, Omega Mark II in them so that side content isn't just to make the final story boss easy.
    2.) The point is "progression" a concept you can't seem to understand despite being the prime topic for this thread.
    3.) 2.2 is a patch that brings forth new content, how the player base approaches it is based on the player bases individual actions. There's a lot of content than just Second Coil of Bahamut but due to the time limits between major patches Coil is the one that lasts the most due to its difficulty and lock outs. Also I don't get satisfaction from gear because I don't deem it a necessity I get satisfaction from downing the content regardless of difficulty because I get to experience the design. I'd gladly keep passing up on T5 BLM weapons to those that truly feel that they need it.
    4.) 2 pieces of gear doesn't help progressive players really down coil it's still as stressful as it was without it and the levi weapons for the most part fail in comparison to T5's and Rowena Tokens ilvl90 weapons.
    5.) That is an achievement and reward that is an illusion since it neglects the other 7 players that were part of it. There's no group progression especially when some people just use each others to get bragging rights.
    6.) I already thought of how I can improve my game and that is by not bothering with the stressful coil environment at all and by playing something else in the mean time which is what I've been doing since I was done with my main scenario questline, hildebrand, atma, and beastman daily so all I got left is to do is weekly soldiery caps as I wait for patch 2.28 and 2.3 for content I can care for. In the mean time I started and finished FFX HD, now playing Dynasty Warriors 8, and will probably get Bravely Default at the end of the month or Mario Kart 8. Despite paying for FFXIV ARR I didn't sign a contract that forces me to have an exclusive obligation this game.
    (2)
    Last edited by Gormogon; 05-16-2014 at 02:04 PM.

  3. #473
    Player
    Dano's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Danorille Pandemonium
    World
    Tonberry
    Main Class
    Blacksmith Lv 61
    Quote Originally Posted by Gormogon View Post
    Yet as far as Coil goes in FFXIV we have 0 tolerance mechanics and rotations that are not only demanding to memorize but happening within 5 seconds of each other which does not allow enough time to react to them for the most part.
    pray tell what mechanics are you referring to? and how are they not enough time to react?
    (2)

  4. #474
    Player
    RoninDarkchild's Avatar
    Join Date
    Sep 2012
    Posts
    196
    Character
    Ronin Woofcub
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    I dont care WHERE BIS comes from.... as LONG as it is THE hardest content in the game. BIS should not come from content that is not AS difficult as coil. I want Variety End game stuff too, But it will take time to implement NEW end game content.

    I just do not think anything BIS should come from a "easier" battle. I woudlnt care is BIS gear came from some sort of Spawned NM out in the open world. Just as long as it was as difficult as Turns 6-9.

    But I highly doubt Ramuh Extreme will be as difficult as even Turn 6....
    (0)
    Not enough Facepalms

  5. #475
    Player
    blowfin's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Blowfin Jr
    World
    Tonberry
    Main Class
    Archer Lv 50
    You only read the title didn't you?
    (3)

  6. #476
    Player
    ValkyrieL's Avatar
    Join Date
    Feb 2014
    Posts
    375
    Character
    Valkyrie Lenneth
    World
    Ultros
    Main Class
    Marauder Lv 90
    So should SE put Best gear in Brayflox's Hard mode, and change mechanics that match "best" gear skill so in the end 95% of the player base will fail so miserably still and come whine on the forums.

    OT:
    having an alternative to coils would be nice but to be consider best gear it would have to be just as difficult. no point on making 2 separate hard dungeons where only a few clear it.
    (0)
    Last edited by ValkyrieL; 05-16-2014 at 04:01 PM.

  7. #477
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by Gormogon View Post
    1.)They are Final Fantasy titles above all else. Also you forget that there's fights like Ruby, Emerald, Ultima, Necron, Dark Aeons, Omega Mark II in them so that side content isn't just to make the final story boss easy.
    That's largely sterotyping. Does FF7 and FF8 and FF13 looks the same to you? Are all Americans the same?

    And oh please, Ruby and Emerald can be easily cheesed. Knights of the Round paired with as much counter=mime materia, you should probably know right? Omega from FF8? Rinoa with Angel Wing=Meteor + Invincibility potion = auto pilot win. They aren't that tough to clear. Just grind and overgear and easy mode win.

    Quote Originally Posted by Gormogon View Post
    4.) 2 pieces of gear doesn't help progressive players really down coil it's still as stressful as it was without it and the levi weapons for the most part fail in comparison to T5's and Rowena Tokens ilvl90 weapons.
    I'm sorry, progressive players doesn't cry they need to be decked in i110 to clear. Look at the world and server firsts, coil 2 don't even need i100 average item level to clear for nut's sake. With this in mind, full weathered soldier gear already sets you good to go for the whole of coil 2, with probably some tweaks for potential accuracy requirements.

    And you don't always the perfect stat weapons. Most of the weapons in the game doesn't come with perfect stat combinations anyways. But it is still a i95/i100 weapon and WD > everything else. Pray tell, SE gives a new weapon upgrade option and now you're complaining, LOL?

    Quote Originally Posted by Gormogon View Post
    5.) That is an achievement and reward that is an illusion since it neglects the other 7 players that were part of it. There's no group progression especially when some people just use each others to get bragging rights.
    That's the sad thing about you right now after following all your posts. You don't have a static, you don't have a decent FC and LS of friends that you play with. If you had, you would have understood that obtaining that piece of loot is not the only kind of achievement and reward. You are having the illusion that your teammates always do not get loots which is laughable. You forget the fact that statics clears as a static, and recognized as one. Look at the server progression threads, those FCs and groups are recognized as one. Within the progressive community on my server, we know who is in which team for those achiever teams, which turn they are progressing at etc. That's group recognition.

    And please. In a progression group it is always group progression above personal gains. What on earth you are talking about (oh well you're not in a progression group). Progression group prioritize loots when needed, and redistribute loots to balance out if needed, such as those who got much more loots passes the sands and oil to the members who got lesser loots.

    I'm sorry if I sounded more aggressive here, because the way you put it is funny, to the point it's a little insulting. Progressive groups make use of each other to earn bragging rights? So those who got loots are making use of those who didn't to gain bragging rights? Come on...

    Quote Originally Posted by Gormogon View Post
    6.) I already thought of how I can improve my game and that is by not bothering with the stressful coil environment at all and by playing something else in the mean time which is what I've been doing since I was done with my main scenario questline, hildebrand, atma, and beastman daily so all I got left is to do is weekly soldiery caps as I wait for patch 2.28 and 2.3 for content I can care for. In the mean time I started and finished FFX HD, now playing Dynasty Warriors 8, and will probably get Bravely Default at the end of the month or Mario Kart 8. Despite paying for FFXIV ARR I didn't sign a contract that forces me to have an exclusive obligation this game.
    Indeed, no one forces you to have an exclusive obligation. I've done DW8, I have FFX and FFX-2HD, I'm going to play SAO Hollowed Ground at the end of the month when the EN ver with JP voice release, but I'm still progressing on FF14ARR (working on a T9 clear).

    However, those things you said you do aren't improving your game. I think you didn't get what I mean. I refer to your personal skill, not your item collection. If your skill is not up there, giving you more gears doesn't ensure you a T9 clear either.

    As long as you refuse to get into a stable group and think about it, I don't think whatever you say about us progression groups are justified anyways. Some of the things you've said is just so laughable such as making use of each other to earn bragging rights (which is nope nope nope, it's always team > personal).
    (4)
    Last edited by Ooshima; 05-16-2014 at 05:16 PM.

  8. #478
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Eidolon View Post
    At the moment, it's bordering on -impossible- to have your tank get One Shotted by Twintania's Death Sentence, because we just have So. Much. HP.
    Not really. Even with 15% echo I've seen iLvl 9x tank, fully healed, stoneskinned, critical adlo on it, fall down to 100-200 HP. DS seems to scale with the HP of the target. Fireball as far as I've seen too.
    (1)
    Last edited by KarstenS; 05-16-2014 at 04:44 PM.

  9. #479
    Player
    Seaku's Avatar
    Join Date
    Dec 2013
    Posts
    69
    Character
    Seaku Typhoeus
    World
    Omega
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by SongJoohee View Post
    Twin actually got harder in 2.1 The changes to Virus and Rain of Death in that patch made Death Sentence much more deadly.
    Change to Virus sure. Change to Rain of Death? Just bring a WAR you silly, they are the ones who got the damage debuff now.
    (0)

  10. #480
    Player
    OmniEx's Avatar
    Join Date
    Sep 2013
    Posts
    43
    Character
    Omni Selway
    World
    Faerie
    Main Class
    Gladiator Lv 50
    What I like about the SE's decision is it rewards players who are more dedicated and skilled with better gear. Back during 2.1 when everyone had access to i90 you had people with full i90 who didn't know jack about how to play their classes everywhere in the PF. But at least now if I start up a PF and set the ilvl at 105 I know that only players that are good enough to clear second coil turns can join and if they're good enough for SCoB they're good enough for any other content that's currently in the game. I know people are gonna bring up the gear=/= skill argument and all, but at least now that 110 isnt handed out everywhere it's a better indicator than it was previously.
    (2)

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