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  1. #1
    Player
    Menriq's Avatar
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    Character
    Meridia Astra
    World
    Maduin
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    Bard Lv 100
    Quote Originally Posted by Gormogon View Post
    1.) What we are looking for is a progressional route that's progressive such as this line / and not the current form that is - where only the 5% get to experience it.
    2.) Not really. If you see how progression is being currently handled, CT is a step backwards from Coil. Yet that's a backwards step \ so you can move forward /. Instead CT should be released before Coil or allow other forms to progress / that aren't as stressful as coil that lead up to doing coil in a less stressful manor when it comes to dealing with phase transitions and mechanics overall. Yet doesn't take 2 months to release it should be part of that Coil patch.
    1.) So that I don't put words in your mouth, you would be ok with a non hard mode version that drops hypothetically 110, and then the hard mode drops 115 and the weapon 120? The only real comparison I have is to WoW, and I don't recall there being a lot of complaining that heroic dropped better gear than the regular. What I'm suggesting is a similar route.

    2.) I agree that it should have went CT then Coil, and IIRC, they were going to have CT and Coil at launch, and pulled CT because they felt it was too hard. That seems to me that from there, it was going to be a snowball of Coil before CT. With that said, I don't think they can really "reset" this cycle until an expansion, unless they push back a Coil release even further.

    Now taking a step further, here is the logic I see would happen. They would probably have to tune Coil to be done with CT gear in mind, which makes Coil even harder than it is now, since if they didn't make it harder, those FC / LS's already clearing SCoB would be clearing even faster. In that sense, have they accomplished anything different than what we have now?
    (2)

  2. #2
    Player
    Gormogon's Avatar
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    Character
    Gormogon Maxwell
    World
    Faerie
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    Thaumaturge Lv 60
    Quote Originally Posted by Menriq View Post
    here is the logic I see would happen.
    It's not gear that makes coil easier or harder it's a mixture the amount of types of mechanics used per rotation with the amount of reaction time give that one has to memorize as well as 0 tolerance mechanics that cause wipes if not executed perfectly. For skilled players gear only makes some transitional phases and mechanics less stressful to deal with due to higher hp, damage, and heals. For unskilled players more gear just means you wont be constantly punished because you couldn't do 1 mechanic or a couple. It doesn't make these fights easier for them at all. Yet the entire party doesn't suffer heavily because of 1 person and takes away any hope and motivates from even trying.

    Since by your logic titan shouldn't be an issue at all now yet it still is for many.
    (5)
    Last edited by Gormogon; 05-19-2014 at 07:30 AM.

  3. #3
    Player
    Menriq's Avatar
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    Meridia Astra
    World
    Maduin
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    Bard Lv 100
    Quote Originally Posted by Gormogon View Post
    It's not gear that makes coil easier or harder it's a mixture the amount of types of mechanics used per rotation with the amount of reaction time give that one has to memorize as well as 0 tolerance mechanics that cause wipes if not executed perfectly. For skilled players gear only makes some transitional phases and mechanics less stressful to deal with due to higher hp, damage, and heals. For unskilled players more gear just means you wont be constantly punished because you couldn't do 1 mechanic or a couple. It doesn't make these fights easier for them at all. Yet the entire party doesn't suffer heavily because of 1 person and takes away any hope and motivates from even trying.

    Since by your logic titan shouldn't be an issue at all now yet it still is for many.
    I think that gets to the crux of this argument. Why does it matter if the best gear is Coil or not (based on the original post of this thread)? If the best gear isn't in Coil, then very few, if any, would be running Coil if the best gear isn't there. It sounds like the real issue isn't the gear, since hypothetically, you could have i200 and still wouldn't clear the content if you can't do the mechanics. The real issue seems to be the mechanics and how demanding you feel they are. In that sense, it's a totally different argument and whether the best gear is in Coil seems moot since it's not going to help you clear the content.
    (6)

  4. #4
    Player
    Ooshima's Avatar
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    Nov 2013
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    Gridania
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    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by Menriq View Post
    I think that gets to the crux of this argument. Why does it matter if the best gear is Coil or not (based on the original post of this thread)? If the best gear isn't in Coil, then very few, if any, would be running Coil if the best gear isn't there. It sounds like the real issue isn't the gear, since hypothetically, you could have i200 and still wouldn't clear the content if you can't do the mechanics. The real issue seems to be the mechanics and how demanding you feel they are. In that sense, it's a totally different argument and whether the best gear is in Coil seems moot since it's not going to help you clear the content.
    Wise words.
    (0)

  5. #5
    Player
    Gormogon's Avatar
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    Gormogon Maxwell
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    Faerie
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    Thaumaturge Lv 60
    Quote Originally Posted by Menriq View Post
    Why does it matter if the best gear is Coil or not (based on the original post of this thread)? If the best gear isn't in Coil, then very few, if any, would be running Coil if the best gear isn't there.
    To many having the best gear and challenging the end-game content means that it's no longer gear that's gonna be the reason that a group of people will be able to kill it but skill.

    A lot of people still would but then again, you'll just try and justify yourself by trying to say it's not a challenge because there's no gear. Which if funny because there's people still doing old content that's not relevant anymore.

    Quote Originally Posted by OmniEx View Post
    You were complaining that there weren't many options to gear before starting coils for a "reliable coil set" I provided you with one that got you to i99 with the required accuracy where you didn't ever need to step into coil for. Now you want to be able to get it in 2mins as well? You really do want everything handed out to you as well don't you?
    Do you know what a "set" is?

    Quote Originally Posted by Evtrai View Post
    The game sadly lacks tank and spank mechanics on most fights.

    Honestly this is the first MMO I have seen with people demanding to have the top gear not doing the top dungeon.
    No what this game lacks is slowly transitioning it's player base into understanding standard raid mechanics outside of tank n spank since tank n spank is usually what you do 90% of the time with most dungeon bosses in FFXIV besides some unique ones.

    I've been in many MMO's that have a balanced gear progression that stems well outside of just raiding so that you can raid more reliably. Yet just like everyone else you seem to assume that I or anyone else is asking for the same equivalent ilvl gear from Coil.

    I ain't asking for a ilvl110 set outside of Second Coil of Bahamut yet "gear sets" that help down bosses. Ilvl100 Gear with poison resist to ease turn 6's and balanced stats for raiding that don't force players out of their accuracy requirements and aren't lacking with their secondary stats either. Yet keep assuming I want ilvl100 gear with 1M of every stat so I can go into coil and 1HKO everything on sight.
    (3)
    Last edited by Gormogon; 05-19-2014 at 02:08 PM.

  6. #6
    Player
    OmniEx's Avatar
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    Omni Selway
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    Faerie
    Main Class
    Gladiator Lv 50
    ^ Yes but apparently you don't
    (2)

  7. #7
    Player
    Gormogon's Avatar
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    Gormogon Maxwell
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    Faerie
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    Thaumaturge Lv 60
    Quote Originally Posted by OmniEx View Post
    ^ Yes but apparently you don't
    Allagan, AF2, and Weathered are 3 sets not 1. Yet I guess I'll go change my definition of 1 set to 3 sets equal 1 just to please you and only you.

    Quote Originally Posted by Yukiko View Post
    I am getting the feeling some of those pro-coil arguments are based on contentselling
    As a ex pro end game player, no. The average end game player doesn't care about content selling. Many of the elitists that are in end game thought have a sadistic superiority complex and god forbid you take their one pleasure in life that allows them to justify insulting other players.
    (2)
    Last edited by Gormogon; 05-19-2014 at 04:06 PM.

  8. #8
    Player
    OmniEx's Avatar
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    Character
    Omni Selway
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    Faerie
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    Gladiator Lv 50
    Quote Originally Posted by Gormogon View Post
    Allagan, AF2, and Weathered are 3 sets not 1. Yet I guess I'll go change my definition of 1 set to 3 sets equal 1 just to please you and only you.
    A gear set is any combination of gear that you can wear that fulfills whatever requirement you have. For example the PLD 2.1 BiS "gearset" included gear from Myth as well as Allagan to form one gear set. Just because gear doesn't share the same name doesn't mean it's not classified as a set when mixed and matched but please continue to spout more of your nonsense.
    (4)
    Last edited by OmniEx; 05-19-2014 at 04:29 PM.

  9. #9
    Player
    Dano's Avatar
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    Jun 2012
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    513
    Character
    Danorille Pandemonium
    World
    Tonberry
    Main Class
    Blacksmith Lv 61
    Quote Originally Posted by Gormogon View Post
    I ain't asking for a ilvl110 set outside of Second Coil of Bahamut yet "gear sets" that help down bosses. Ilvl100 Gear with poison resist to ease turn 6's and balanced stats for raiding that don't force players out of their accuracy requirements and aren't lacking with their secondary stats either. Yet keep assuming I want ilvl100 gear with 1M of every stat so I can go into coil and 1HKO everything on sight.
    There's no need for special gear sets, the content is balanced against the gears you can get now in the game, and there's the materia system for you to adjust your stats accordingly. There's no need for SE to be spending their time and create special gear sets for just one boss of a fight, it's a complete waste of resources and time. Additionally, secondary stats won't make or break your DPS/Mitigation/Healing in coil, it's good to have but its not neckbreak must-have. You sound like you aren't willing to put in the effort to learn the fight or use resources already available in the game.
    (2)

  10. #10
    Player
    Dano's Avatar
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    Jun 2012
    Posts
    513
    Character
    Danorille Pandemonium
    World
    Tonberry
    Main Class
    Blacksmith Lv 61
    Quote Originally Posted by Gormogon View Post
    It's not gear that makes coil easier or harder it's a mixture the amount of types of mechanics used per rotation with the amount of reaction time give that one has to memorize as well as 0 tolerance mechanics that cause wipes if not executed perfectly. For skilled players gear only makes some transitional phases and mechanics less stressful to deal with due to higher hp, damage, and heals. For unskilled players more gear just means you wont be constantly punished because you couldn't do 1 mechanic or a couple. It doesn't make these fights easier for them at all. Yet the entire party doesn't suffer heavily because of 1 person and takes away any hope and motivates from even trying.

    Since by your logic titan shouldn't be an issue at all now yet it still is for many.
    keep harping that zero tolerance argument eh? Please, this game is probably too difficult for you.
    (3)

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