Quote Originally Posted by ispano View Post
Incorrect. All crafted gear has a cap for every stat that is based on the ilvl. That's why you can only meld a little, say Determination on a piece with it already on it, or none if it's already capped in the case of some HQ items. Also why you can meld a bunch of determination if the item has none to begin with.
There is truth to what you say that the main stats on the items are capped, However take the ilvl 90 crafted healing gloves 18 Vit 18 Mnd 11 Det 21 Crit.
Now we meld on 4 more det, 12 Pie, and 18 SpS. We now have 18 Vit 18 Mnd 15 Det 21 Crit 12 Pie 18 SpS lets compare them to the ilvl 100/110 gear.

Crafted Soldery Soldery + 1
ilvl 90 ilvl 100 ilvl 110
18 Vit 22 Vit 25 Vit
18 Mnd 21 Mnd 24 Mnd
15 Det 11 Det 12 Det
21 Crit
12 Pie
18 SpS 23 SpS 25 SpS
5 Acc 5 Acc

Looking at this I see a Gain in 4 Vit 3 Mnd 5 SpS 5 Acc, But a loss in 4 Det 21 Crit and 18 Pie just between the ilvl 90 crafted and ilvl 100 Soldery.