Quote Originally Posted by Penguinmayhem View Post
Obviously, their idea of "good gameplay" is making everything diceroll-based. I guess people who like actually having some remote semblance of control over their own playing are just not the target audience for this game.
Have you ever realized how when you swing your weapon, or cast a spell, sometimes you crit sometimes you don't?
How about when you open a treasure chest, sometimes there is crafting materials, sometimes gear, hell sometimes even potions. Just about everything in this game, and pretty much any MMO for that matter, is using computer programs that simulate dice rolls in the background, will you dodge, will you parry, etc... I'm not sure if you thought there was a magic hamster wizard inside your PC that was causing all of this to happen based off his translations of the writings of Nostradamus, but it's all dice rolls.