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  1. #1
    Player
    Magis's Avatar
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    Aug 2013
    Location
    Ul'dah
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    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Djeserit View Post
    If they have sellable drops, they promote RMT. If they have binding drops, they promote claim botting. If their drops aren't any good, open world content people won't count them as open world content.

    The only viable solution is basically what Odin and Behemoth already are, fates with drops that are traded for items. But again, FATEs apparently don't count as open world content.
    Not implementing something because RMT is silly. They killed any purpose of gil and crafting due to being scared by RMT (I just started playing 2.2, heard SE is fixing it) and made the world lifeless with everything instanced. RMT is going to happen regardless, it's up to the STF to lock them down, not for SE to gimp the game because there might be some RMT. Also, for the time I played FFXI I didn't see as many bots as I blatantly see with FFXIV (though you made a point why), gathering and camping.

    Also they could make drops EX or BoP (choose your MMO flavour) to stop RMT camping NMs.
    (1)

  2. #2
    Player
    Djeserit's Avatar
    Join Date
    Oct 2011
    Location
    Limsa
    Posts
    304
    Character
    Daeada Fehr
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Magis View Post
    Not implementing something because RMT is silly. They killed any purpose of gil and crafting due to being scared by RMT (I just started playing 2.2, heard SE is fixing it) and made the world lifeless with everything instanced. RMT is going to happen regardless, it's up to the STF to lock them down, not for SE to gimp the game because there might be some RMT. Also, for the time I played FFXI I didn't see as many bots as I blatantly see with FFXIV (though you made a point why), gathering and camping.

    Also they could make drops EX or BoP (choose your MMO flavour) to stop RMT camping NMs.
    EX/BoP alone doesn't stop it, as I've covered multiple times in this thread.

    It's not about not implementing it, it's about delaying implementation until a way to prevent RMT monopoly can be found. See my Open World Primal idea here

    Quote Originally Posted by Magis View Post
    RMT is going to find a way regardless. From powerleveling services, instance clears, to money trading.
    Again, I'm not arguing this. RMT will always be present because there will always be people who want to take the easy way out. It is part of SE's job to minimize the effect that RMT has on everyone else though. So far, they are doing a good job at this.
    (1)
    Last edited by Djeserit; 04-10-2014 at 03:32 AM.

  3. #3
    Player
    Magis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
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    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Djeserit View Post
    EX/BoP alone doesn't stop it, as I've covered multiple times in this thread.

    It's not about not implementing it, it's about delaying implementation until a way toprevent RMT monopoly can be found. See my Open World Primal idea here
    Ah, I read the last page.... but as Seif pointed out, this invalidates basically any content!

    Quote Originally Posted by Seif View Post
    Very well then. However shouldn't SE remove all instanced fights too if mercenaries are a real problem?
    Basically if the game has nothing the RMT wants then there's not really that they can add that we'd want.
    Rewards are important. The only way to have them without them not being exploitable is having just solo rewards and no way to trade anything.
    RMT is going to find a way regardless. From powerleveling services, instance clears, to money trading. I find it the weakest reasoning for why something should not be implement. A feature that is grindy or gated sure (though I don't mind such things myself), but "because RMT" is a moot point. If players want to do an activity (usually due to there being a reward at the end), RMT are going to capitalize on it too. It's up to SE to make countermeasures to stop RMT such as banning, bot detectors, and good netcode.
    (2)
    Last edited by Magis; 04-10-2014 at 03:31 AM.

  4. #4
    Player
    Lamentations's Avatar
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    Oct 2013
    Location
    Uldah
    Posts
    193
    Character
    Lamentations Finito
    World
    Sargatanas
    Main Class
    Gladiator Lv 30
    Quote Originally Posted by Magis View Post
    Not implementing something because RMT is silly. They killed any purpose of gil and crafting due to being scared by RMT (I just started playing 2.2, heard SE is fixing it) and made the world lifeless with everything instanced. RMT is going to happen regardless, it's up to the STF to lock them down, not for SE to gimp the game because there might be some RMT. Also, for the time I played FFXI I didn't see as many bots as I blatantly see with FFXIV (though you made a point why), gathering and camping.

    Also they could make drops EX or BoP (choose your MMO flavour) to stop RMT camping NMs.
    Not implementing OW content over RMT is indeed silly.

    Why pay STF members to hunt shard bots when they A. pay a sub and B. artificially gate the economy by controlling the shard market which then gates the entire crafting economy, I am quite confident SE Is very comfortable with shard bots right where they are, they know where they are, and they know what they are doing.

    Less overhead, economy gated by your enemies, win/win situation, simple business economics.

    Only two ways that crafting could be made relevant in 14 is by making the best endgame gear craftable only, this is never going to happen, and shard bots would have to be hunted and deleted ruthlessly by SE, that's burning overhead in a cycle that will never end, that's not going to happen either.

    Bots were indeed an issue in xi as has been stated by other folks here, making OW content that drops BOPickup gear would only make crafters howl even more, while im all for it, the expansion next year will probably tell. If it doesn't happen then you can probably write it off altogether.
    (0)
    Last edited by Lamentations; 04-11-2014 at 09:10 AM.