For me the disappointment was absolute takeover of RNG and over-grind.

Coil RNG was bad enough for those who were attempting to gear up with lockouts, but now that Solidery gear is effectively a gimp version, all gear in 110 range is under a total lockdown behind Twintania and Coil 8 and even after words you're having to pray even harder to the RNG gods that you get a drop (or a lot).

They've effectively made Masterwork Gear more difficult to get than Second Coil gear due to the grinding requirement beforehand, for a lesser overall performance to Coil gear for many pieces, and have left no alternatives for those outside Coil Raids to gear on, except to sit in unfinished Masterwork Gear until even the finished versions become obsolete.

This patch was incredibly walled off to the majority of players. Leviathan Extreme: Have to complete the other two extremes (And once again Titan is a severe bottle-neck to any group with so much as one person lagging.) Levi-hard: gives no rewards. Battle on the Big Bridge: Gives no rewards. Masterwork Crafts: Require several million gil investment for LAST patch returns. (Where ideal, THIS is where we would be getting our ilvl100 gear from.)

It overcompensated on the whole 'nothing to do' crowd, and now everything is at least three months away for the absolute baseline of performance upgrades.

We'll see if this is a long-term change or not, but everyone in my FC has something to be upset about this patch more, than they are cheerful about other things. That's not a good sign.

We're not having fun with this. There are ways to make long-term investments entertaining, and this wasn't it.