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  1. #1
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Spanky View Post
    Cute you think it will be that far away? I already got my atma, but I see a drop rate increase within a month ... at least 3x as quick. Maybe something like Can find randomly or do 10 fates and guarantee it.
    well that just the time for near instant drop rates I'm expecting in 2.4 considering current progressing plans

    We may see a drop rate for Atma soul increased in 2.3 around a 50% chance drop rate per FATE in 2.3

    If they add a 100% chance after X amount of FATE system then they may need a indicator to help determing how many fate is required before a 100% drop rate.
    (0)
    Last edited by EdwinLi; 03-30-2014 at 10:15 AM.

  2. #2
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by EdwinLi View Post
    If they add a 100% chance after X amount of FATE system then they may need a indicator to help determing how many fate is required before a 100% drop rate.
    this is a good, way, the point is not the grind, but the freaking RNG link to that... i did spend 4-5 hours in central shroud at do fate (enough for get more of 15k seal) and didn't get any Atma all i did receive it's frustration because this time i did get nothing at all. the seal are nice but i can get them faster by doing other stuff.
    no progress, no satisfaction that your hard work is rewarded. nothing of this, if you are unlucky like me (and believe me i have really no luck) you can spend many days at do this without say nothing.

    more important the real trouble is not this. it's the fact this is not even rewarding in the progression of your weapon, you only get a swap color and now you can begin to farm myth for buy book for actually begin to make your weapon progress. the second part of this is really brilliant, some picture and you must find where to go for finish the objective log from the book. you have different thing to do and allows more variety... sadly the Atma part is poorly develloped in comparaison. it's clearly an artificial way to increase the time for get the atma.
    sadly if you are lucky... it don't increase it. i have seen someone with the atma less of 13 hours after the release of the 2.2.

    this system is unfair and bring nothing outside frustration and hate for this part of the game. it wasn't needed.
    (2)

  3. #3
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by silentwindfr View Post
    ---
    Well RNG is never good in my book because in my experience it favors those fortunate enough to get the item instead of rewarding people who worked for it.

    I still would have preferred a solo quest chain that had tough instance fights with the final Instance boss fight being a Legendary NPC who was once the same Job as our character to test if we are worthy to follow in their foot steps and unlock great power in our relics but that would have required more work and a proper story covering each Relic weapon's history and Legends that were once our character's Jobs. (Group Quest chain would appear fine but group quest chains tend to end with most of the people being carried by others)
    (0)