Complain all we want we all know the drop rate will be increased for the Atma piece once the next set of Atma we must farm for is added 6 months from now when Coil 3 T10 - T??? is released.
Let just enjoy the bragging rights now before people start complaining 6 months from now (3 months per Major update with CT 2nd raid in 2.3 and Coil 3 in 2.4) they had to work over 20 or more to get 1 Atma piece when new players only need like 1 or 2 FATEs just to get 1 piece of Atma once they start nerfing current Atma Quest.
Cute you think it will be that far away? I already got my atma, but I see a drop rate increase within a month ... at least 3x as quick. Maybe something like Can find randomly or do 10 fates and guarantee it.
Spanky Atrophic - Cactuar
well that just the time for near instant drop rates I'm expecting in 2.4 considering current progressing plans
We may see a drop rate for Atma soul increased in 2.3 around a 50% chance drop rate per FATE in 2.3
If they add a 100% chance after X amount of FATE system then they may need a indicator to help determing how many fate is required before a 100% drop rate.
Last edited by EdwinLi; 03-30-2014 at 10:15 AM.


this is a good, way, the point is not the grind, but the freaking RNG link to that... i did spend 4-5 hours in central shroud at do fate (enough for get more of 15k seal) and didn't get any Atma all i did receive it's frustration because this time i did get nothing at all. the seal are nice but i can get them faster by doing other stuff.
no progress, no satisfaction that your hard work is rewarded. nothing of this, if you are unlucky like me (and believe me i have really no luck) you can spend many days at do this without say nothing.
more important the real trouble is not this. it's the fact this is not even rewarding in the progression of your weapon, you only get a swap color and now you can begin to farm myth for buy book for actually begin to make your weapon progress. the second part of this is really brilliant, some picture and you must find where to go for finish the objective log from the book. you have different thing to do and allows more variety... sadly the Atma part is poorly develloped in comparaison. it's clearly an artificial way to increase the time for get the atma.
sadly if you are lucky... it don't increase it. i have seen someone with the atma less of 13 hours after the release of the 2.2.
this system is unfair and bring nothing outside frustration and hate for this part of the game. it wasn't needed.
Well RNG is never good in my book because in my experience it favors those fortunate enough to get the item instead of rewarding people who worked for it.
I still would have preferred a solo quest chain that had tough instance fights with the final Instance boss fight being a Legendary NPC who was once the same Job as our character to test if we are worthy to follow in their foot steps and unlock great power in our relics but that would have required more work and a proper story covering each Relic weapon's history and Legends that were once our character's Jobs. (Group Quest chain would appear fine but group quest chains tend to end with most of the people being carried by others)
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