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  1. #1
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    @Pibz: he is right, when you will do the FATE let's say you roll a dice for get your item, you need a 6... you can roll the dice 1 time and get it or.... simply never get a 6.

    other point the Zodiac weapon mustn't be a reward for the people lucky or that have a lot of time. because it means a part of the game is solely for them... but still can do the alternative like you say.

    The Zodiac must'nt be a reward for the lucky one, but for the skillfull and more important for the people that will work for it. not simply because people are lucky. RNG must'nt be link to a content like the Zodiac weapon.
    (2)

  2. #2
    Player
    Pibz's Avatar
    Join Date
    Aug 2013
    Posts
    350
    Character
    Cat Man
    World
    Omega
    Main Class
    Marauder Lv 30
    Quote Originally Posted by silentwindfr View Post
    @Pibz: he is right, when you will do the FATE let's say you roll a dice for get your item, you need a 6... you can roll the dice 1 time and get it or.... simply never get a 6.

    other point the Zodiac weapon mustn't be a reward for the people lucky or that have a lot of time. because it means a part of the game is solely for them... but still can do the alternative like you say.

    The Zodiac must'nt be a reward for the lucky one, but for the skillfull and more important for the people that will work for it. not simply because people are lucky. RNG must'nt be link to a content like the Zodiac weapon.
    Of course freak scenarios can occur, and those are accounted for in the x%, it can happen yet in most cases(the vast vast majority) it won't happen even less so forever and ever, the drop chance isn't even that low...

    Edit:
    Additionally, please do tell how much better relic and relic zenith were at rewarding players for working more and being more skillful.
    Neither account for skill, this one at least rewards you for time spent(and the fate grinding isn't the biggest time sink in it, even if you do end up spending more time than the average overall).
    Also doesn't eat up your weekly capped tomes.
    (0)
    Last edited by Pibz; 03-30-2014 at 01:38 PM.

  3. #3
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    another idea that was more interesting (given by someone on the french forum) you enter a sort of arena. a group of monster appear and you must clean them as fast as possible. in fonction of your succes you will have a chest with more or less choice to get an atma in function of your speed. you can even add boss fight.
    (1)

  4. #4
    Player
    SongJoohee's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Au Ra
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 80
    Yoshida: For example, I get a lot of people telling me "why do you set limits on items you can get each week?"
    4Gamer: Ah.
    Yoshida: And I understand how they feel. They're thinking "this part of the game is actually fun, so why would you make it so we can't get the item we want?" However, let's say if we try to control the distribution of rare items not by a lockout, but via drop rates instead. If you do this, then the game will simply become one-sided favoring those who can play longer.
    4Gamer: So it's a choice between having the drop rate being 1% but unlimited, versus getting a 100% drop only once each week. And having to decide which one serves the players better. It must be a hard question to answer.
    Yoshida: And having a drop rate of 1% does not necessarily mean you'll get 1 guaranteed drop out of 100 tries. It's simply an expected rate. So for example if you have a player who does nothing but play 24 hours a day, it can actually be a pretty high drop rate for that person. But then if you end up with a ton of these rare items in the game, it would cause problems with the game balance too, so then you'd end up having to make adjustments, so you reduce the drop rate to something like 0.1% because there are too many of these items, and now you just made it impossible for people who don't have a lot of time to play to get that item.


    Even Yoshida dislikes it
    (3)
    Last edited by SongJoohee; 03-30-2014 at 01:27 PM.

  5. #5
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    If they did anything other than fates I think we wouldn't have this issue. Fates don't give you anything at level 50 even if it was from dungeons at least you're progressing while battle RNG it's fine but fates man fates suck
    (0)

  6. #6
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    ok ok ok. for those that want to see progress let's change it to you must complete 1,000,000 fates in each zone to get the required atmas. there you now have your progress you want and if you just so happen to get the drop before 1million you count yourself lucky. get to running them and start counting. i'm sure you will get it before you hit 1 million, but keep count anyways.

    the only problem i have with the fate grind is i feel there should only have a chance of dropping the atma's out of higher level fates. i feel as though level 40+ fates would be ok, but i think it's pretty dumb to advance towards the higher weapon by beating lvl4 fates for christ sakes.
    (2)


    http://crystalknights.guildwork.com/

  7. #7
    Player
    Eardstapa's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    389
    Character
    Edward Volcdegen
    World
    Adamantoise
    Main Class
    Marauder Lv 60
    Quote Originally Posted by darkstarpoet1 View Post
    ok ok ok. for those that want to see progress let's change it to you must complete 1,000,000 fates in each zone to get the required atmas. there you now have your progress you want and if you just so happen to get the drop before 1million you count yourself lucky. get to running them and start counting. i'm sure you will get it before you hit 1 million, but keep count anyways.
    I have kept count, I started at 724 FATE/1000, I am up to 1,435. 4 Atma to my name, none have dropped outside of the first day. But hey, I'm progressing, right guys?!
    (0)

  8. #8
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Eardstapa View Post
    I have kept count, I started at 724 FATE/1000, I am up to 1,435. 4 Atma to my name, none have dropped outside of the first day. But hey, I'm progressing, right guys?!
    nice you have done 700 fates. only 999,300 and you will for sure have the next stone.
    (1)


    http://crystalknights.guildwork.com/

  9. #9
    Player
    UmbraAmara's Avatar
    Join Date
    Mar 2014
    Posts
    4
    Character
    Umbra Amara
    World
    Exodus
    Main Class
    Gladiator Lv 50

    Would you like some cheese with your whine

    I don't see why people are moaning, so you want your atma weapon NOW!! Well tough! Sad bunch posting up ultimatums of leaving etc.
    SE gave us content which requires work, something to achieve and all of you are complaining about a number of hours lol. So far I have 9 atma pieces which has taken 3 days to gain (atleast 12 hours a day due to being able to play while in work) but just trying to get the one in North shroud has taken me over 13hours total time and I have still yet to get it, I don't care though as it will mean more when I actually get it. Yes I may get frustrated but on the other hand I do not want everything to be given to me on a plate so to speak. People seem to want everything handed to them as if they have some sort of entitlement, work for your stuff lazy people! This is not even bad compared to some MMO's out there.
    (3)

  10. #10
    Player Fayto's Avatar
    Join Date
    Apr 2012
    Location
    Ul'Dah
    Posts
    206
    Character
    Faye Saotome
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Eardstapa View Post
    I have kept count, I started at 724 FATE/1000, I am up to 1,435. 4 Atma to my name, none have dropped outside of the first day. But hey, I'm progressing, right guys?!
    You've obtained 4 items out of 12, so yes. You are. By definition.
    (2)

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