


the mobs don't give more there are just more enemy's. you could all link and GA devilet if you want and waste you 3 leves per36 hours and your slowly regenerating GA on a crap leve you you want. part of this game is organizing with your friends and why should someone be penalized for having a well organized group to run leves with, because they have chosen the best leves. That would be like saying if your gonna grind mobs you have to kill the ones that give the least amount of sp cause killing the high sp mobs over and over again is exploiting the system. SE is the one who cam up with the leve system, the linking system, the stars, and the ability to fail and then pick up the same leve again. Maybe we should have to always put the leves on one star cause 4-5 gives to much sp. were does it end.Thanks, you two. That's a large amount of SP that I wouldn't want to give up, given the choice.Typically, the leves we choose to fail are the 'wild goose chase' type. They generally have a random number of pops. The large SP rewards per kill come from linking 3 times (max links) which requires everyone in the party to have the same leve. Dunesfolk for Dinner is the best one, where in a party of 4 and max links and the most efficient difficulty setting nets 1125 sp per dog without fatigue and with GA active.
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