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  1. #1
    Player Versiroth's Avatar
    Join Date
    Sep 2013
    Posts
    608
    Character
    Kraiden Draxenian
    World
    Diabolos
    Main Class
    Marauder Lv 50
    Quote Originally Posted by TheUltimate3 View Post
    1) You keep arguing that crafters just want to get rich. Others keep pointing out that the crafting system in this game what is broken. I find this amusing.

    2) As 2.2 is not here, my point was more directed to 2.1, where crafted gear in general was not used, the largest reason was "Why buy/make it when the cost of doing so is greatly higher than simply spamming AK and getting Darklight. Who knows how things will change in 2.2. I highly doubt it will change much. Same problem exists; why bother going through the effort of making crafted gear when myth gear is easier to get and better.

    3) Yes, buying my way to the top in 10+ weeks is still buying my way to the top. There is literally no difference.

    It's not broken, you're just not happy that you can't make the best gear in the game. That's a design choice by SE, nothing broken about it at all. And I saw plenty of people pre 2.1 with crafted gear. Mainly because at the time, it would take spamming WP about 50 times to get a full set of DL. Post 2.1, sure, Crafted gear is useless because we're all swimming in tomes. Depending on how easy myth tomes are to come by in 2.2, crafted gear may be a good alternative again.

    Also, a difference of 10 weeks is a pretty huge. It's baffling that you're still arguing this point. Come on... a few hours and 10 weeks is "literally" no different? Please....


    EDIT: Personally, I hope were all swimming in Myth tomes post 2.2.
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  2. #2
    Player
    TheUltimate3's Avatar
    Join Date
    Jan 2014
    Posts
    620
    Character
    Daiza Auvec
    World
    Behemoth
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Versiroth View Post
    -snip-
    1) Another argument you keep making but no one else is. Making the best gear is not the problem. Of course nobody expects to make the best gear when you have something like coil that exists.

    2) However despite point #1, making something that is harder to obtain (when all factors are taken into account) worse than something that is easier (yes, tier 1 tomes are easy to get) to obtain, is the problem. That is broken by definition.

    3) And chances are high that we will be swimming in as much myth tomes as we currently are in philo. Which means, still that the ease of getting myth items greatly out scales the difficulty to get (again when all factors are taken into account) crafted gear. And that is broken.
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