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  1. #111
    Player
    Speeral's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    263
    Character
    Speeral Olbodra
    World
    Hyperion
    Main Class
    Conjurer Lv 70
    But who is asking for crafted gear to be BiS... Crafters just want to be relevant and have a place in the top tier progression not make BiS pieces...
    More of you need to read, or just stop trying to troll for the sake of trolling.

    There are ways to do it and its really up to SE on how they want to move forward with the game as a whole....

    seriously though end of the day what does it matter when you can always build the party you want for any content? Most of it aside from Tit Ex and Twin is easily clearable with most parties. Also I have never been not taken to a party if I was under the pf requirement I always ask them if I can join and say kick me if I am bad. because that I90 myth tomes buyer might be great at grinding but terrible in focussed boss fights... So most of these arguments made are moot anyways, or coming from the farthest periphery of what can happen in game.

  2. #112
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Versiroth View Post
    You could pay for 10 runs of Coil (10 weeks) and never get a single drop. Heck, I've only gotten one piece of tank loot in the last 5 weeks doing Coil. There's the difference right there. If you could craft 110 gear, then I could RMT the gil, pay you, and then... I don't know... quit? I mean, I already have the best gear in the game.

    As is, they give you entry level crafting gear (i70 before and soon to be i90), which is good enough. Your craftable gear gives people options. Stop charging 3 to 400K (what ilvl 70 was before 2.1) per piece and maybe more people will take your option over grinding myth for alts.
    I would buy the gear for sure, but it goes beyond that. People like to craft... just because. Furthermore, people would do it if there was a point to the materia system. at this point, crafted gear = gear with materia. The materia is terrible, so no one wants to invest in a +1 stat when it will most likely be useless.
    (3)

  3. #113
    Player
    Pibz's Avatar
    Join Date
    Aug 2013
    Posts
    350
    Character
    Cat Man
    World
    Omega
    Main Class
    Marauder Lv 30
    While i think crafters shouldn't be able to make top gear on par with stuff you get in high pve content, it would be nice if they could figure out a way(i have no ideas though) that crafters could enhance/modify that same pve gear giving more purpose to gear crafting classes.
    (0)

  4. #114
    Player
    TheUltimate3's Avatar
    Join Date
    Jan 2014
    Posts
    620
    Character
    Daiza Auvec
    World
    Behemoth
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Versiroth View Post
    -snip-
    There is no difference. I could pay for 10 weeks, get nothing, then simply pay for more. At the end of the day, I could still RMT my way to the top, regardless of how long it takes.

    And when you end up with a market where items made from items that cost myth costs an arm and a leg, the end product has to also cost an arm and a leg.

    Though this obviously gets into the finer points of economics which you have no interest in so arguing that point is moot. But it does bring back my question: if the items for crafting can easily, and I mean mindnumbingly so, replaced by even the lowest tier of dungeon gear, then why have crafting at all?

    I really want to know a "anti-crafters" opinion on that.

    EDIT: And I'm aware that they want to revamp the Materia system, to make it far more useful and I'm aware that could change things greatly. I am also aware that people would rather it not be like WoW where things got really "You must enchant this or no invites ever!".
    (4)
    Last edited by TheUltimate3; 03-26-2014 at 12:24 AM.

  5. #115
    Player Versiroth's Avatar
    Join Date
    Sep 2013
    Posts
    608
    Character
    Kraiden Draxenian
    World
    Diabolos
    Main Class
    Marauder Lv 50
    Quote Originally Posted by TheUltimate3 View Post
    snip

    So, buying your way to the top in 10+ weeks is the same as doing so in a couple hours? The fact is, crafters will be able to make i90 equipment. The only other way to obtain i90 equipment is to spam BC and fight range or grind out myth. So, you are one of three different options. How is that not relevant to end game? Just because you're only an option, instead of being the only source doesn't mean you aren't relevant. And even then, with Materia, your gear could actually end up being better than the BC/Myth gear. Which would mean the only gear better would be Soldiery tome gear and BC2. Again I ask... how are you not relevant in end game?

    Honestly... is Myth not relevant either because people can simply spam BC over and over? Just because you're not getting rich and selling your pieces faster than you can make them doesn't mean that some people won't find them useful.
    (0)

  6. #116
    Player
    TheUltimate3's Avatar
    Join Date
    Jan 2014
    Posts
    620
    Character
    Daiza Auvec
    World
    Behemoth
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Versiroth View Post
    -snip-
    1) You keep arguing that crafters just want to get rich. Others keep pointing out that the crafting system in this game what is broken. I find this amusing.

    2) As 2.2 is not here, my point was more directed to 2.1, where crafted gear in general was not used, the largest reason was "Why buy/make it when the cost of doing so is greatly higher than simply spamming AK and getting Darklight. Who knows how things will change in 2.2. I highly doubt it will change much. Same problem exists; why bother going through the effort of making crafted gear when myth gear is easier to get and better.

    3) Yes, buying my way to the top in 10+ weeks is still buying my way to the top. There is literally no difference.
    (2)

  7. #117
    Player
    XNihili's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Mewchat Bogz
    World
    Ragnarok
    Main Class
    Warrior Lv 55
    Hell, if it's about the greed crafters are supposed to have, I'd like to be able to craft some nice and relevant equipment only I, the crafter, can equip. Even if it requires drops (you can't sell or trade either) from the same dungeons that drop the BiS.
    Or is it still too greedy ?
    What are crafters supposed to do once they reach 50 ?
    (3)

  8. #118
    Player
    Nenin's Avatar
    Join Date
    Aug 2013
    Posts
    211
    Character
    Nenin Poponsand
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by TheUltimate3 View Post
    1) You keep arguing that crafters just want to get rich. Others keep pointing out that the crafting system in this game what is broken. I find this amusing.

    2) As 2.2 is not here, my point was more directed to 2.1, where crafted gear in general was not used, the largest reason was "Why buy/make it when the cost of doing so is greatly higher than simply spamming AK and getting Darklight. Who knows how things will change in 2.2. I highly doubt it will change much. Same problem exists; why bother going through the effort of making crafted gear when myth gear is easier to get and better.
    The cycle shall continue.

    The new crafted gear will require myth tomes or some equivalent. However, each crafted piece will again cost 2-6x the tomes compared to the vendor counterparts. The initial supply of crafting ingredients will be very low and they will cost exorbitant amounts while everyone gears up by purchasing the vendor items.

    Then raiders will need consumables or enchants or something, so they will make money by selling the tome ingredients to crafters. The final step is for the raiders to complain about the money grubbing crafters trying to rob them blind when they see the price of crafted gear. And thus, the circle of blissful ignorance is complete.
    (0)

  9. #119
    Player
    SchalaZeal's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    446
    Character
    Schala Zeal
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    While i think crafters shouldn't be able to make top gear on par with stuff you get in high pve content, it would be nice if they could figure out a way(i have no ideas though) that crafters could enhance/modify that same pve gear giving more purpose to gear crafting classes.
    THIS would result in "enchanted gear or bust" WoW-style. Because that's exactly what you described.

    I'd rather have crafted bind-on-pickup gear equivalent to tome gear (and BiS or almost with full forbidden meld) with mats dropping in the top content (T6-9 drops), and being untradable. Horizontal progression. Coil drops should be on par or slightly better than those, so no one "has to level a crafter", but it does give an option for those who are.
    (0)

  10. #120
    Player
    Penguinmayhem's Avatar
    Join Date
    Aug 2013
    Posts
    232
    Character
    Leih Desahdi
    World
    Goblin
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by SchalaZeal View Post
    THIS would result in "enchanted gear or bust" WoW-style. Because that's exactly what you described.

    I'd rather have crafted bind-on-pickup gear equivalent to tome gear (and BiS or almost with full forbidden meld) with mats dropping in the top content (T6-9 drops), and being untradable. Horizontal progression. Coil drops should be on par or slightly better than those, so no one "has to level a crafter", but it does give an option for those who are.
    Personally, I'm all for people bitching that the game is ripping off WoW if it means materia actually become remotely useful in any way.

    Better solution would be real horizontal progression. Present a variety of gear that can cater to individual players. Give people options for gear, instead of just a linear path from Darklight to Allagan to Super Darklight and whatever else.
    (0)

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