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  1. #11
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Kuroyasha View Post
    But a good group isnt relying on bard inc in dmg to beat a boss. If they are, then that's not a good grp to begin with. Both drg and mnk provide benefits. If you're going to use the logic that since healers can get the job done w/o mantra it's worthless, then bard inc in dmg from drg is worthless since dps can get the job done w/o disembowel( assuming a drg is not in grp, since of course a good drg will use it on boss anyway). They are both beneficial additions to the group should the group decide to use them (or end up with them in a pug).



    Yea let's compare burst of a designed burst class to the burst of a designed sustained dps class. Let's compare BLM burst and SMN burst while we're at it lololol. If a grp is wiping b/c they dont have disembowel to increase bard's dmg then im worried about the group skill not the classes. And T9? Hello? Unless the whole fight of T9 has been shown already I don't know how this has anything to do with anything being stated here. If the last turn of new coil in 2.2 required a inc in bard dmg from drg to beat it, then that would be some horrible design and make every group take up 2 spots with drg+brd. Let's wait and see on coil b4 we start making up hypotheticals to support our arguments. It would be pretty dumb in my opinion to center the defeat of a boss around 2 dps.



    I can't wait for ninja honestly. My most anticipated class, and really the dps I want to be the most. Just dont make it a tank please lol. I'd roll with it even if they do though . It'd be nice if it could get a bonus from slashing resistance. Would be nice addition to utility for war.
    When you talk of groups requiring certain class combinations to beat content being bad, that's true presently. However, we're not talking about the current situation where we overgear everything and DPS checks aren't much of a check at all. We're talking about content we're properly, or even improperly geared for - right now we could beat any content in the game with 4 BRDs no problem, even though it's the lowest sustained comp for most fights, because we're doing fights intended for i80 average or far less using full i90 with i95 weapons. I'm sure once everyone's max geared in 2.2 it will again be a trivial thing to run any DPS comp you want and clear it. In the meantime, the players who will get the furthest will be the ones who have the best comps and can do what they can with what gear they have.

    Not sure what your issue is with DRG parsing different scenarios, when DRG + BRD is more sustained, burst, and AoE than MNK + BRD, as was my point. It'd only be similar to BLM vs SMN if MNK did more than DRG plus BRD's additional damage, which it doesn't.
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    Last edited by Sleigh; 03-13-2014 at 06:50 AM.