Results 1 to 10 of 173

Hybrid View

  1. #1
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by NoctisUmbra View Post
    Overall makes sense except this bit. Once you've already got a DRG in the party, and you're to go with another melee it is better to bring a MNK. This ends up giving it quite a low priority in a min-maxing environment for most endgame content.
    theoretically a drg can do his rotation without a single lost in timer, realistically, that's a fallacy. So 2 drgs like 2 mnks will amplify each other with because their rotations will not be in sync. And on add phases, 2 drgs will dot 2 different areas (turn 1, turn4, turn 5, garuda, titan egi, etc, etc, etc), and of course in heavy T4 add spam, turns into peon, that drgs and brds do, while mnks don't

    Just like 2 bards are better then 1 because they will alternate foe and ballad to restore each other's MP and damage situations, leaving a higher foe requiem timer.

    There isn't a reason to specifically bring in a mnk besides egos and individual skills. Until we get more content like T2(non enrage) or more jobs, the trinity amplification is just better on a party level, where mnk is theoretically better on a individual level.

    Quote Originally Posted by Kuroyasha View Post
    But a good group isnt relying on bard inc in dmg to beat a boss. If they are, then that's not a good grp to begin with. Both drg and mnk provide benefits. If you're going to use the logic that since healers can get the job done w/o mantra it's worthless, then bard inc in dmg from drg is worthless since dps can get the job done w/o disembowel( assuming a drg is not in grp, since of course a good drg will use it on boss anyway). They are both beneficial additions to the group should the group decide to use them (or end up with them in a pug).
    Stop using 2nd grade argument logic. Manta can be cross classed, and even the trait of mnks still makes it a rarely needed skill. That's completely different from a damage up to another class that damage up yet another class.

    with a long CD time of mantra, couple with the stacking you must do in ex primals. There is no difference in with or without manta, in almost every primal fight.
    (1)
    Last edited by kukurumei; 03-13-2014 at 06:43 AM.

  2. #2
    Player
    Kuroyasha's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Quote Originally Posted by kukurumei View Post
    Stop using 2nd grade argument logic. Manta can be cross classed, and even the trait of mnks still makes it a rarely needed skill. That's completely different from a damage up to another class that damage up yet another class.

    with a long CD time of mantra, couple with the stacking you must do in ex primals. There is no difference in with or without manta, in almost every primal fight.
    And you're doing the same thing again. There is a difference. If you don't see it then that's on you. Less time trying to heal the party and being able to focus on tanks is a difference. less time stacking together(when the stacking isn't absolutely needed) for a heal is a difference. An increase in bard dmg is a difference. As i stated earlier both provide benefits to their party. I'm arguing against you using your logic, so if you find it to be 2nd grade...well then that's a reflection on you . You keep stating that mantra is rarely needed, and i keep stating that bard doesn't need an inc in dmg from drg in order for a party to win.

    Quote Originally Posted by Sleigh View Post
    I'm sure once everyone's max geared in 2.2 it will again be a trivial thing to run any DPS comp you want and clear it. In the meantime, the players who will get the furthest will be the ones who have the best comps and can do what they can with what gear they have.
    You don't even have to be max geared to do any comp you want with current content. People were doing crazy comps b4 patch w/o max gear and having fun while still winning. I doubt that all of a sudden you'd have to be max gear to have a mix up of compositions in what Yoshi-P has said is an "extremely casual" mmo. If this was a non-casual mmo were bosses pushed you to the limit...im talking about to the point where you said we absolutely NEED to have a drg+bard+blm+smn(or drg+mnk+bard+(blm or smn)) or we will not get the HP to zero in time...then I'd agree 100% with you. I haven't seen that yet.
    (1)
    Last edited by Kuroyasha; 03-13-2014 at 11:19 AM.