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  1. #101
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Zdenka View Post
    Theres only 2 things that make things "error prone" in this game: 1 is movement(game XYZ detection is terrible and drops AA's if you don't strafe properly... heck it still does even if you do), and 2 is complexity(human error)

    FBFB is nearly 3 times the movement of FBB and nearly 3 times the complexity, and still does about 3-5% less DPS than FBB.

    I don't know why you are just making things up, but I assure you FBFB is much more error prone than FBB.

    And this is a MNK thread, I don't understand! Doing a higher DPS rotation doesn't make MNKs more rewarding?
    FBB:
    BS > Twin > Demo > BS > True > Snap > BS > True > Snap > BS > Twin > Demo > etc.
    R > F > R > R > R > F > R > R > F > R > F > R

    FBFB:
    DK > Twin > Demo > BS > True > Snap > DK > Twin > Snap > BS > True > Demo > etc.
    F > F > R > R > R > F > F > F > F > R > R > R


    That's quite a lot more movement from flank to side than the standard FBFB, unless I'm completely misunderstanding what you're referring to as FBB... because the above shows 8 transitions in FBB versus 3 transitions in FBFB. Not to mention that FBFB keeps ToD in your comparison, which can often help with the target moving since it has no positional dependency.

    Then, you say it yourself. This whole thing, even if pulled off, leads to 3-5% more DPS? Oh man, totally worth stacking MNKs on everything! A 3-5% increase falls in the realm of standard deviation among how much DPS a MNK will do in any given content depending on RNG.
    (0)

  2. #102
    Player
    Empressia's Avatar
    Join Date
    Oct 2013
    Posts
    595
    Character
    Carnage Incarnate
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Bloopan View Post
    Considering the amount of factors that you need to be aware of when playing the job, it doesnt feel like the game is rewarding the job/players as its suppose to be

    Not to mention the job is overshadowed by other DPS jobs even DRGs are getting the spotlight in the end-game content due to it being a more ideal pick than monks..
    overshadowed? lets see DRG have 10% flat damage boost from Heavy Thrust and 10% non DoT damage boost from Disembowel while Monk have 10% non DoT damage boost from Dragon Kick and a freaking 27% flat damage boost and also 27% flat ASPD bonus from GL3 which means a bloody freakin 54% damage boost?
    (1)

  3. #103
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Heavy Thrust is +15% dmg. GL3 speed buff is +15%. You also forgot that MNKs have Twin snakes for another +10% dmg. But you have to look at the whole picture for the damage, not just their buffs. Such as Disembowel also boosting BRD damage like it's been talked in this thread.
    (2)

  4. #104
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Empressia View Post
    overshadowed? lets see DRG have 10% flat damage boost from Heavy Thrust and 10% non DoT damage boost from Disembowel while Monk have 10% non DoT damage boost from Dragon Kick and a freaking 27% flat damage boost and also 27% flat ASPD bonus from GL3 which means a bloody freakin 54% damage boost?
    To balance out these buffs, MNK hits very weak when not buffed, whereas a DRG has rather strong base potencies for its attacks.

    It's always a pleasure to see people post without knowing what they're talking about.
    (1)

  5. #105
    Player
    Bloopan's Avatar
    Join Date
    Oct 2013
    Posts
    93
    Character
    Noe Mo
    World
    Gilgamesh
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Empressia View Post
    overshadowed? lets see DRG have 10% flat damage boost from Heavy Thrust and 10% non DoT damage boost from Disembowel while Monk have 10% non DoT damage boost from Dragon Kick and a freaking 27% flat damage boost and also 27% flat ASPD bonus from GL3 which means a bloody freakin 54% damage boost?
    Then kindly explain why most end-game groups tend to go for DRGs over a MNK? and its not just DRGs, I was talking about all DPS class in general

    By the way, You can claim something like that but it still doesnt explain why majority of the community go for a DRG than a MNK
    (0)

  6. #106
    Player
    Sigred's Avatar
    Join Date
    Aug 2013
    Posts
    60
    Character
    Sigred Caewyn
    World
    Goblin
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Bloopan View Post
    Then kindly explain why most end-game groups tend to go for DRGs over a MNK?
    Probably because anyone who has control of the muscles in their neck can flop their head on a keyboard, and still manage to get a fairly decent return from DRG. Most people are pretty terrible players (though they certainly don't think so!), so it makes sense that there will be a trend toward whatever class is less difficult to $@!% up playing.
    (2)
    <Overdose> Goblin <OD>

    Twintania downed (Pre-2.1) Dec. 9th, 2013

  7. #107
    Player
    Umero's Avatar
    Join Date
    Aug 2011
    Posts
    283
    Character
    Mero Mero
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Why drg has Jump but mnk doesn't have Boost in this game? I thought that's a signature skill that they should have in every FF series.
    (0)

  8. #108
    Player
    Kirinichibon's Avatar
    Join Date
    Feb 2014
    Posts
    174
    Character
    I'zizi Pi
    World
    Faerie
    Main Class
    Arcanist Lv 65
    Quote Originally Posted by Umero View Post
    Why drg has Jump but mnk doesn't have Boost in this game? I thought that's a signature skill that they should have in every FF series.
    I'd be happy with chi blast.
    (0)

  9. #109
    Player
    Nicobo's Avatar
    Join Date
    Nov 2013
    Posts
    1,602
    Character
    Nico Nico
    World
    Goblin
    Main Class
    Alchemist Lv 70
    Quote Originally Posted by Bloopan View Post
    Monk should be more rewarding..
    rumor says that MNK gears have higher drop rate... maybe it's the rewarding if it's true...^^;
    (0)

  10. #110
    Player
    revonine's Avatar
    Join Date
    Aug 2013
    Posts
    328
    Character
    Morri Umi
    World
    Cerberus
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Nicobo View Post
    rumor says that MNK gears have higher drop rate... maybe it's the rewarding if it's true...^^;
    There was a time that was true, a couple of hotfixes ago when SE finally admitted the drop rates for Monk and Dragoon we're slightly lopsided in Coil. It didn't help that Monk and Dragoon could use the same jewelry either, and that our Summoners our's BLM, and healers had to fight for the same stuff xD
    (1)

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