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  1. #1
    Player
    Lemon8or's Avatar
    Join Date
    Aug 2013
    Posts
    1,304
    Character
    Lemon Nate
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Versiroth View Post
    like the triangle one, without the possibility of wiping due to the tank being instantly killed.
    And then 4 DPS stands in front of Chirada thinking it was Downburst while it's actually Slipstream and you gotta facepalm asking why.... There's no idiot-proof strategy. If your tank can't keep track of double slipstream (which in itself is tracking double WW) AND watching spiny stack, they're not going to get far.

  2. #2
    Player Versiroth's Avatar
    Join Date
    Sep 2013
    Posts
    608
    Character
    Kraiden Draxenian
    World
    Diabolos
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Lemon8or View Post
    And then 4 DPS stands in front of Chirada thinking it was Downburst while it's actually Slipstream and you gotta facepalm asking why.... There's no idiot-proof strategy. If your tank can't keep track of double slipstream (which in itself is tracking double WW) AND watching spiny stack, they're not going to get far.
    Downburst puts a giant targeting reticulated on the player. You don't even have to predict it or watch rotations. You have one DPS pull (Bard without quelling would probably be best) and have the other three stack on Chirada's butt. The Bard dodges Slip stream and then everyone stacks on the bard to spread downburst damage.

    Also, I went into some DFs yesterday with the intent of asking the OT to pick up spiny at the beginning of twisters so they could provoke Suparna off of me once Chirada was dead. I had a few people scoff at me (stating that they normally have the OT provoke the spiny once it gets to two stacks on someone), but I explained that the purpose was to protect the melee from wicked wheel and they went with it. Although there were a few fails trying to get everyone to do what they were supposed to, I did have one group were the OT and I synced up pretty well and we were able to get Garuda down to about 5% (with two melees in the group) before we wiped (one of the healers stepped into spiny too quick and died and I think everyone went into panic mode). So, if the OT is on the ball with provoking spiny each twister phase promptly, this method is very melee friendly, I'll definitely give you that. Although we did have a couple close calls due to spiny being at 2 stacks on me and provoke being down after the OT provoked Suparna. Luckily, Garuda teleported each time and we were able to kill the spiny without getting to the third stack. If the DPS were a little slower, this probably would have been an issue.

    Another thing I'll give you... tanks that die to DWW simply aren't using their CDs properly. I used Rampart/Foresight/Stoneskin/Flash (Garuda and Suparna can be blinded) in the first sister phase and then Rampart/Sentinel/flash in the second, followed by rampart/Hallowed ground in the third and I never dropped below 2-3 K after a DWW. I've done this as my BLM a lot and I've seen a LOT of tanks die in the first sister phase due to DWW. It made me nervous to even try to MT it. But, proper CD use will easily get you through 4 sister phases and by then, Garuda should be dead.

    For Paladins wondering about predicting it, if your DPS is decent, Suparna should start friction right before they teleport. As soon as you see Friction, pop Rampart/foresight, once they teleport, run to a side to avoid feathers and Stoneskin yourself. As soon as they reappear, pop Sentinel or Hallowed Ground if Sentinel is down and then run over and Flash. Get this down and the only way you'll ever die is if the healers aren't topping you off during the teleport.
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    Last edited by Versiroth; 03-11-2014 at 12:14 AM.