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  1. #1
    Player
    DarkJack's Avatar
    Join Date
    Jan 2014
    Posts
    24
    Character
    Jack Elvaan
    World
    Cerberus
    Main Class
    Conjurer Lv 60
    damn 1k char limit

    The construction itself could be done through interaction points on the house in construction which then bring up the crafting interface. Construction would have difficulty and progess could even fail.

    A system as this would also allow for comissioning other crafters to work on your house if you don't have that particular craft yourself. Or fork over a sum of money to an NPC to advance a building phase for you. (to keep the "gilsink" aspect of housing)

    It also allows for materials from all levels of crafting to be used, allowing even low level crafters to make money. HQ items would make construction advance quicker.

    To prevent the AH from being drained of materials too fast you could limit the amount of building progess per day.
    (3)

  2. #2
    Player
    Nova_Dresden's Avatar
    Join Date
    Aug 2013
    Posts
    287
    Character
    Nova Dresden
    World
    Cactuar
    Main Class
    Scholar Lv 73
    Quote Originally Posted by DarkJack View Post
    stuff
    Since it's a one-time build I don't see the use in having a change to build the house yourself. It won't open up much for crafters since, again, it's a one-time build.

    Quote Originally Posted by DarkJack View Post
    damn 1k char limit
    You can bypass that by submitting a reply of any character length then hitting edit on the post. Edits have no character limit.
    (0)

  3. #3
    Player
    DarkJack's Avatar
    Join Date
    Jan 2014
    Posts
    24
    Character
    Jack Elvaan
    World
    Cerberus
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Nova_Dresden View Post
    Since it's a one-time build I don't see the use in having a change to build the house yourself. It won't open up much for crafters since, again, it's a one-time build.



    You can bypass that by submitting a reply of any character length then hitting edit on the post. Edits have no character limit.
    Thanks didn't know about the edit the reply thing.

    Hm, well how about we add maintenance to houses? That would create the same gilsink / materialsink you have on gear.

    In fact that would give some additional merit to using HQ materials on construction: you could make it so they loose durability at a slower pace.

    Heck taking that further you could even add a "renovation" feature where you could swap one material for another after the house is built.
    (0)
    Last edited by DarkJack; 03-10-2014 at 03:59 AM.