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  1. #1
    Player
    Zidou's Avatar
    Join Date
    Dec 2013
    Posts
    17
    Character
    Zidou Kun
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Tahldon View Post
    I believe this would be the comment to which Rex is referring.
    Many thanks for the sharing....CHEERS!!!
    (1)

  2. #2
    Player Rex's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,126
    Character
    Rex Xylon
    World
    Hyperion
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Tahldon View Post
    I believe this would be the comment to which Rex is referring.
    Tahldon! Hey buddy! Future neighbor! Woo!
    (1)

  3. #3
    Player
    dragonflie's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    480
    Character
    Varsir Ishtear
    World
    Gilgamesh
    Main Class
    Pugilist Lv 100
    • Able to scale objet size, I understand that this might be difficult on chairs, but at least on non interracting objets like house plants would be nice if they were bigger.
    • the mythril table made by the Armorer, can it be a inside house item? The design is so beautiful, it's sad it's a outside furnishing.
    • Can we increase the limit of max furninshing in large houses to 300-400? I find that 200 is too little is you want to detail rooms properly.
    • Can we have a House chest for only furniture?
    • Why are unique furniture like the primals destroyed when removed? Why can't it be stored like the other? Furniture is already binded anyway when you put it in a house.
    (0)
    Last edited by dragonflie; 02-20-2014 at 02:04 PM.

  4. #4
    Player
    dragonsi's Avatar
    Join Date
    Apr 2011
    Posts
    27
    Character
    Dragonsi Highsummoner
    World
    Excalibur
    Main Class
    Arcanist Lv 58
    So would Farming be a new job as well? It would be nice if the requirement to plant would be Botany Level 30 and Farmer opened up at Level 1 and you raise it through planting crops. (I played Farmville for 4 1/2 years now, since August 2009 and ready to plant a whole field and come back in 12 hours when they are ready to harvest!).
    (0)

  5. #5
    Player
    chrillix's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    215
    Character
    Chrillix Khross
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Awesome... We get to farm for items that sell for 50 gil already on the AH.
    (5)

  6. #6
    Player
    Vars's Avatar
    Join Date
    Apr 2012
    Posts
    23
    Character
    Vars Dalith
    World
    Balmung
    Main Class
    Lancer Lv 60
    Some marble statues would be cool for the outside front lawn.
    (1)

  7. #7
    Player
    Wlt's Avatar
    Join Date
    Apr 2011
    Location
    Athens
    Posts
    40
    Character
    Walter Ramuh
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Item slots needs to be increased with the housing size 75-100 for small ones or so and upgrade medium and large ones that faced emptiness issues already, to large 300 or so etc.
    (0)
    Last edited by Wlt; 02-19-2014 at 08:55 AM.

  8. #8
    Player
    IcarusStamp's Avatar
    Join Date
    Aug 2013
    Posts
    12
    Character
    Meryt Taneith
    World
    Sargatanas
    Main Class
    Conjurer Lv 34
    loose the "elevator music" and install a juke-box*/radio/sound system ... or the piano from HM (playable?)

    *could play a selection of FF themes- or user files- or licensed tracks
    (9)

  9. #9
    Player
    Ganbachi's Avatar
    Join Date
    Oct 2011
    Posts
    129
    Character
    Macki De'black
    World
    Ragnarok
    Main Class
    Gladiator Lv 100
    I wish the seating module limit is lifted.
    (1)

  10. #10
    Player
    Taei's Avatar
    Join Date
    Oct 2011
    Posts
    175
    Character
    Taei Tertots
    World
    Balmung
    Main Class
    Carpenter Lv 90
    Not sure if this has been suggested because I don't feel like reading 14 pages...but.

    My FC is having fun moving items around randomly. But this is only going to be for this week.

    Can we have a function that binds certain objects so that they cannot be moved unless they have special permissions?
    I would like to see some items moveable and some more permanent that way people can maybe move some paintings around etc but not move wall partitions for example.
    (2)

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