
- Able to scale objet size, I understand that this might be difficult on chairs, but at least on non interracting objets like house plants would be nice if they were bigger.
- the mythril table made by the Armorer, can it be a inside house item? The design is so beautiful, it's sad it's a outside furnishing.
- Can we increase the limit of max furninshing in large houses to 300-400? I find that 200 is too little is you want to detail rooms properly.
- Can we have a House chest for only furniture?
- Why are unique furniture like the primals destroyed when removed? Why can't it be stored like the other? Furniture is already binded anyway when you put it in a house.
Last edited by dragonflie; 02-20-2014 at 02:04 PM.

So would Farming be a new job as well? It would be nice if the requirement to plant would be Botany Level 30 and Farmer opened up at Level 1 and you raise it through planting crops. (I played Farmville for 4 1/2 years now, since August 2009 and ready to plant a whole field and come back in 12 hours when they are ready to harvest!).

Awesome... We get to farm for items that sell for 50 gil already on the AH.
Some marble statues would be cool for the outside front lawn.

Item slots needs to be increased with the housing size 75-100 for small ones or so and upgrade medium and large ones that faced emptiness issues already, to large 300 or so etc.
Last edited by Wlt; 02-19-2014 at 08:55 AM.
loose the "elevator music" and install a juke-box*/radio/sound system ... or the piano from HM (playable?)
*could play a selection of FF themes- or user files- or licensed tracks

I wish the seating module limit is lifted.
Not sure if this has been suggested because I don't feel like reading 14 pages...but.
My FC is having fun moving items around randomly. But this is only going to be for this week.
Can we have a function that binds certain objects so that they cannot be moved unless they have special permissions?
I would like to see some items moveable and some more permanent that way people can maybe move some paintings around etc but not move wall partitions for example.
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Hey buddy! Future neighbor! Woo!





